Beldrey Mosseye
Beldrey Mosseye
3 Level (0/2700 XP for level-up) Criminal / Spy Background Lightfoot Halfling Race / Species / Heritage Neutral Alignment
Rogue
Level 3
Hit Dice: 3/3
1d8+2 Class 1
Level 3
Hit Dice: 3/3
1d8+2 Class 1
STR
8
8
-1
DEX
16
16
+3
CON
14
14
+2
INT
12
12
+1
WIS
12
12
+1
CHA
14
14
+2
24
Hit Points
Hit Points
+3
Initiative (DEX)
Initiative (DEX)
14
Armor Class (AC)
Armor Class (AC)
+2
Prof. Bonus
Prof. Bonus
30
Speed (walk/run/fly)
Speed (walk/run/fly)
+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
-1 | Strength | |
+5 | Dexterity | |
+2 | Constitution | |
+3 | Intelligence | |
+1 | Wisdom | |
+2 | Charisma |
+3 | Acrobatics | DEX | |
+1 | Animal Handling | WIS | |
+1 | Arcana | INT | |
-1 | Athletics | STR | |
+4 | Deception | CHA | |
+1 | History | INT | |
+3 | Insight | WIS | |
+2 | Intimidation | CHA | |
+1 | Investigation | INT |
+1 | Medicine | WIS | |
+1 | Nature | INT | |
+5 | Perception | WIS | |
+2 | Performance | CHA | |
+4 | Persuasion | CHA | |
+1 | Religion | INT | |
+5 | Sleight of Hand | DEX | |
+7 | Stealth | DEX | |
+1 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +3 | DEX | 1d4+3 | Piercing | |
Finesse, Light, Thrown | |||||
Dagger | +3 | DEX | 1d4+3 | Piercing | |
Finesse, Light, Thrown | |||||
Shortbow | -1 | STR | 1d6-1 | Piercing | |
Ammunition, Range, Two-Handed | |||||
Shortsword | +5 | DEX | 1d6+3 | Piercing | |
Finesse, Light |
Leather, Dagger, Dagger, Shortbow, Shortsword, Arrows, Backpack, Clothes Common, Crowbar, Thieves' Tools, Ball Bearings (bag of 1000), Bell, Candle, Crowbar, Hammer, Lantern Hooded, Oil (flask), Piton, Rations (1 day), Rope Hempen (50 feet), Tinderbox, Waterskin, String
Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 15, Platinum: 0 Money
Common, Halfling, Thieves’ Cant
Languages & Proficiencies
People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
Ideals
I’m trying to pay off an old debt I owe to a generous benefactor.
Bonds
If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
Flaws
™ & © Wizards of the Coast - D & D 5e Character Sheet v2.06, made by Tillerz - Updated: 2023-02-09
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Children
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