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Timbermire (tim · br mai · ur)

Demographics

Timbermire is by and large a working class town.
It's inhabitants tend to be a bit on the gruff side but as long as individuals are willing to work, and not get in the way of peoples day to day operations, folks from all walks of life are tolerated with the exception of races that tend to be more evilly aligned (Kobolds, Gnolls etc)

Government

Timbermire is governed by a Lord. There is a small handfull of city guards, a few nightwatchmen, and two constables.

Industry & Trade

Almost all of Timbermires' industry and trade is lumber. Over 60% of the country of Nandaral's wood products come from Timbermire in some shape or form, with most of the rest coming from Millbreak.

Infrastructure

Timbermire has two Inns and three Taverns.
The Inn of The Copper Chicken
Timbermire Lodge

Badger Bar
The Log Tavern
and The Fizzy Pint

Districts

Timbermire is largely a mill town. A majority of the town is a bit on the rough side, but not lawless by any means. There is one quarter of town that is reserved for the Lord of Timbermire and other town officials like the commander of the watch etc.

Guilds and Factions

Guilds that can be found in Timbermire include: Adventurers, Baker/Cooks, Carpenters and Laborers.

Architecture

The majority of all buildings in Timbermire are wooden. There are wooden palisades and two guard towers for primary defenses.

Geography

Local geographic features are largely forest and some rolling hills. There are fresh river tributaries nearby that supply water. The area is overall very beautiful. The inhabitants of Timbermire have always made sure to plant several trees to replace other trees that are cut down. They take care of the nearby forests to ensure longevity of Timbermires economy.

Climate

Mediteranean

Natural Resources

Wood from the forests, Sheep, & Grain
Founding Date
975
Type
Large town
Population
2005
Location under
Ruling/Owning Rank
Owning Organization

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