The Forming Light Physical / Metaphysical Law in Itaxia | World Anvil
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The Forming Light

The essence of Raw Magic

Description

The Forming light is the all-enveloping and near-omnipresent force that permeates nearly all beings, and is how raw magic is accessed. The Forming Light is said to have spread from the All-Maker at the beginning of the world and is only truly controlled by two deities: Astela, the Archlight, from whom the Light flows from, and Neresa, the Monitor of the Leylines who serves as its caretaker and mender in times of emergency. The Forming Light flows in all things, both living and not, touching almost every corner of existence with the exception of Dead Magic fields and Antimagic zones.   The Light can be tracked or perceived through the use of what are known as Light Lines, or Leylines. These lines carry magic through the world like blood through a vein, allowing it to flow throughout the land and sea.

The Nature of the Forming Light

The Light is considered to be the power of the All-Maker that has endured after he formed the world, and permeated the multiverse. It acts as the source of magic, and is something that almost every mortal being has the potential to draw on. Some see it is being akin to a fabric from which threads of magic are drawn, and damaging it causes magic to go haywire.

Arcane Magic

Casting an arcane spell is akin to telling the Light to rearrange itself to create an effect with nothing but one's own personal power and inner might. Many practitioners of Arcane Magic are well-educated Wizards, who have learned how the Forming Light can be bent and shaped to their will; others would be Sorcerers, those to whom the process of controlling magic is innate, and comes as naturally as breathing.

Divine Magic

Casting a divine spell is akin to asking one's god or patron to manipulate the Light on their behalf. As per Eren's Law, a God's power can only be drawn upon by those who are especially faithful, but if the God deems it necessary then they can bend the Light on behalf of their faithful.

Nature Magic

Nature Magic is wielded by Druids, and is based on manipulating the Light that dwells within nature itself. In many ways it is something of a middle-ground between Arcane and Divine Magic; a Druid would need to have the knowledge of how to manipulate the land, but must in equal measure beseech the land itself to work with them in order to achieve their magic.

Manifestation

The Forming Light - at least in its purest form - very rarely manifests itself physically. When it does, it is perceived as a shimmer that surrounds a person or an area like a silhouette or a shroud. The Light has different colours and shapes depending on the individual, and each individual's Light is unique.   Generally, the size, shape, and colour of the Light corresponds to an individual's magical power. An especially powerful Cleric may have a Light that matches their God, whether manifesting as an intense golden flare or a raging storm, while a wizard's may appear as a more structured light akin to a constellation.

Localization

Leylines

Leylines are, for all intents and purposes, structured channels by which the Forming Light flows through. Sculpted by Neresa during the early days of civilisation, Leylines help channel the Forming Light across the world with little risk of it causing mayhem. The lines are very rarely visible, but when they are the manifest as thin streams of light that thread through the land and sea.

Wild Magic

Wild Magic exists areas where the Light is distorted, corrupted, or unstable, resulting in places of extreme danger where spells backfire upon their casters, target the wrong location, be far stronger or weaker, and so on. These zones and their parameters can often be detected by simple spells such as detect magic, but some incredibly powerful casters will be able to innately sense the problem with these zones.   A person's own magic could be damaged by some external force, or they could even be born damaged. In this case, that person manifests magical abilities akin to a Sorcerer, but every spell they cast has a chance to malfunction in some way.

Dead Magic Zones

Dead Magic zones are places where the Light does not shine. These zones are rare, but tend to manifest in areas where an overwhelming excess of magical power has been expended, effectively draining the area dry of magic. Casting magic in a dead magic zone will not work, as the caster has no Light to draw upon. Whatever leylines would exist here are dead and barren.
Type
Metaphysical, Arcane

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