Seraphim Order
Seraphim Order
The Seraphim Order does not merely worship gods; rumors say it controls them. Eryndor's divine power is bound to the throne through forgotten rituals and ancient contracts. No other kingdom wields faith as a weapon as effectively.
The Seraphim Order is the religious and spiritual core of the Divine Kingdom of Eryndor. Veiled in mystery and fire, the Order is more than clergy—it is an ecclesiastical force that binds divinity to governance. Cloaked in flowing vestments of pale gold and ivory, etched with burning scripture, they stride the kingdom not as preachers, but as living manifestations of divine authority. Their hierarchy is complex, with power concentrated in a council of Flamebearers, each rumored to hold a divine spark bound through sacred rites.
Beliefs and Doctrine
The Seraphim Order preaches that Eryndor is not just sanctioned by the gods—it is the gods’ will made manifest. They teach that the Eternal Order is not merely political; it is metaphysical. Laws are divine edicts. Disobedience is heresy. Rebellion is spiritual rot.
Their core tenets:
- “Order is Light.” Chaos is the enemy of creation. Only through order does the divine manifest.
- “Divinity is not worshipped—it is obeyed.” Faith without submission is blasphemy.
- “Flame reveals truth.” The fire of judgment burns away lies, illusion, and impurity.
Role in the Kingdom
The Seraphim Order maintains Eryndor’s divine supremacy by:
- Enforcing divine law through holy inquisitions and silent purges.
- Manipulating spiritual energy through forgotten rites that bind gods, spirits, and even death itself.
- Maintaining divine favor through sacred ceremonies that fuel the kingdom’s supernatural might.
It is whispered that the Seraphim Order no longer worships the gods but imprisons them within relics, using their power to sustain the Everlasting Throne.
Ranks and Titles
- High Flamebearer (Archseraph) – The supreme spiritual authority, said to commune with the Divine Crown itself.
- Kindling Voices – Messengers and prophets, often possessed temporarily by bound spirits.
- Searing Hands – Enforcers of doctrine and divine punishment; often seen beside Judiciars.
- Ashwardens – Scholars and keepers of relics, tasked with studying divine remains and corrupted miracles.
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