Horizon Walker conclave

Horizon Walker is a Ranger subclass from XGtE. It functions as printed, except as noted below.  

Planar Warrior

Replace the entire text of this ability with the following.   At 3rd level, you learn to draw on the energy of the Astra, Crixos, and Void to augment your attacks.   Once per turn when you hit a creature with a weapon attack, you can choose for all damage dealt by the attack to become force damage, and the creature takes an extra 1d8 force damage from the attack. When you reach 11th level in this class, the extra damage increases to 2d8.  

Distant Strike

Replace the entire text of this ability with the following.   At 7th level, you gain the ability to slip through the cracks in reality in a blink of an eye. Once per round on your turn, when you take the Attack action, you can teleport up to 10 ft before one of the attacks to an unoccupied space you can see.    At 11th level, you can use Distant Strike before every attack you take on your turn. If you attack at least two separate creatures with the Attack action, you can make one additional free Distant Strike attack against a third creature.   At 15th level, you can use Distant Strike before every attack, even if it's not your turn. Your reach is increased by 10 ft for the purpose of determining whether an enemy provokes opportunity attacks from you, because you can teleport up to 10 ft to reach a provoking creature.   

Homeward Bound

At 11th level, you gain the ability to cast the word of recall spell to transport to the last place you took an extended rest (1 week of downtime). Once you use this ability, you can't use it again until you take another extended rest.

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