Sihr Character in Ioral | World Anvil
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Sihr

Lord of the Arcane

Divine Domains

Primary: Magic, Liberation

Subdomains: Alchemy, Arcane, Rites, Self-Realization

Divine Symbols & Sigils

The symbol of Sihr is a cupped hand of coral pink with a golden sphere suspended within the grasp of the hand. Within the sphere are five phases of the moon, each one representing one of the aspects of 'Self-Realization'.

Tenets of Faith

MAGIC IS A TOOL FOR ALL, NOT FOR A FEW CLOISTERED SCHOLARS
AS A TOOL MAGIC SHOULD BE USED TO BETTER THE WORLD, NOT AS A WEAPON OF MASS DESTRUCTION
VIOLENCE IS AN UNNECESSARY MEANS TO AN END, THERE ARE BETTER PATHWAYS TO ACHIEVING GOALS
PERFECTION IS A LIE, STRIVING TO BETTER ONES SELF IS ALL ANY CAN DO
THE ROAD TO YOUR BETTER SELF IS A LONG ONE, THE MOST WORTH WHILE THINGS ARE NEVER EASY
SELF BETTERMENT IS NOT A SINGULAR MILESTONE, IT IS A CONSTANT LIFE-LONG EFFORT
WORSHIP OF OTHER DEITIES IS NOT ONLY WELCOME BUT ENCOURAGE, I AM NOT THE BE ALL/END ALL
LIVE LIFE WITHOUT REGRETS, WE ALL ONLY GET ONE SO DON'T SQUANDER IT

Holidays

Day of Founding: An annual celebration on the anniversary of the local Cestibyun's opening to the public. Such events are usually held within the Cestibyun itself, with various displays from Phases of the Cestibyun as well as local lay members. This day usually falls on a New Moon, and as such the only light at night is from Sihr itself.

Divine Goals & Aspirations

Sihr was created as a god of Magic, to embody that particular aspect of Nythrion so that better management of the Arcane could be performed without leaving souls vulnerable. As such, Sihr was initially intended to help teach everyone willing how to use even the most basic magic, though they have a desire to help people reach the best possible versions of themselves that seems to encompass this initial mission. Their goal is not perfection of mortals, not at all, it is instead to help mortals that are seeking to better themselves realize their potential in the 'Five Forms': Physical, Mental, Arcane, Soul & Essence. Physical betterment is all about living a healthy lifestyle, keeping oneself fit and healthy, not walking slabs of muscle. Mental betterment is about uncovering the root of behaviours/traumas, providing coping mechanisms for things that cannot be changed and pathways to altering behaviours that can be changed. Arcane betterment is focused on achieving an understanding and capability of the Arcane to at least an Adept level, with further education available. Soul betterment is all about finding what life/mortal existence means to you as an individual, then aiding the individual in altering their lifestyle to better embody this. Essence betterment is all about critical thinking, decision making, owning up to mistakes and living life without regrets.
Divine Classification
Aspect
Circumstances of Birth
Artifical Aspect
Children
Pronouns
They/them
Sex
None
Gender
Varies
Eyes
Varies
Hair
Varies
Skin Tone/Pigmentation
Coral Pink (mostly)
Height
Varies

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