Ember Scoria Character in Ionnarus | World Anvil
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Ember Scoria

Arch Mage Ember Scoria (a.k.a. Firebrand)

Ember is an Arch Mage in the Animus order. His school of focus is War and as such he is primarily responsible for the magical defense of the city. His secondary responsibility lies in designing the curriculum taught to war-wizards at the wizarding school. The educator role is something he takes very seriously.

Relationships

Ember Scoria

Student (Vital)

Towards Kuvia

5

Frank


Kuvia

Teacher (Important)

Towards Ember Scoria

4

Honest


Velcyra Davari

associate (Important)

Towards Ember Scoria

4

Honest


Ember Scoria

associate (Important)

Towards Velcyra Davari

-1

Honest


Commonalities & Shared Interests

Members of the Animus Order and protectors of the Azure Sanctum

Legal Status

Arch-Mage

Character details can be found here:   https://www.dndbeyond.com/profile/Nilander/characters/2843726
Current Location
Spouses
Siblings
Children
Eyes
Black
Hair
Shaved head with a flowing fiery beard
Height
5'8"
Weight
125
Aligned Organization

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Ember Scoria

Wizard 20 Class & Level
Cloistered Scholor Background
Fire Gensai Race
Lawful Neutral Alignment

Strength 8
-1
Dexterity 10
+0
constitution 15
+2
intelligence 20
+5
wisdom 14
+2
charisma 12
+1
Total Hit Dice 20
Hit Die 1d6+2
6 proficiency bonus
12 Passive perception
-1 Strength
0 Dexterity
2 Constitution
5 Intelligence
2 Wisdom
1 Charisma
saving throws
0 Acrobatics
2 Animal Handling
11 Arcana
-1 Athletics
1 Deception
11 History
2 Insight
1 Intimidation
11 Investigation
2 Medicine
11 Nature
2 Perception
1 Performance
1 Persuasion
5 Religion
0 Sleight of Hands
0 Stealth
2 Survival
skills
15
AC
122
Hit Points
5
Initiative
30
Speed
Common, Primordial, Giant, Draconic

Arcana, Crossbow, Light, Dagger, Dart, History, Intelligence Saving Throws, Investigation, Nature, Quarterstaff, Sling, Wisdom Saving Throws
Proficiencies
Staff of the Magi7Bludgeoning1d6+1
Fire Bolt18Fire1d10
Attacks
4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1

Full spell list can be found on DNDBeyond

Spellcasting
- Spellbook
  • Tinderbox
  • Waterskin
  • Bag of Holding
  • Potion of Mind Reading (2)
  • Potion of Speed (3)
  • Robe of the Archmagi
  • Staff of the Magi
  • Potion of Healing (Superior) (2)
  • Potion of Healing (Supreme) (4)
  • Wand of the War Mage, +3
  • Heward's Handy Haversack
  • Potion of Invulnerability (2)
  • Equipment
    I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
    Personality Traits
    Knowledge. The path to power and self-improvement is through knowledge. (Neutral)
    Ideals
    I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
    Bonds
    I am easily distracted by the promise of information.
    Flaws
    Wizard:
    - Arcane Recovery
  • Hit Points
  • Proficiencies
  • Spellcasting
  • Arcane Deflection
  • Arcane Tradition
  • Tactical Wit
  • Ability Score Improvement
  • Power Surges
  • Durable Magic
  • Deflecting Shroud
  • Spell Mastery
  • Signature Spells


  • Racial Traits:
    - Darkvision
  • Fire Resistance
  • Reach to the Blaze
  • Features & Traits

    Comments

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