The gods and primordials battle each other over control of a world named Imarand, a speck in the darkness orbiting a star called "the bright one".
“Let me introduce myself, I'm the Chronicler, for I write the chronicles of this world for as long as the gods allow me to do so. Who I am doesn't matter, for all of that was destroyed in the war. Instead, this story begins with a simple and common enough occurrence: an orc raid on a caravan traveling from Drekar to Umar. The significance of this raid would later be felt throughout the city states.”
The gods and primordials battle each other over control of a world named Imarand, a speck in the darkness orbiting a star called "the bright one".
A pact is formed between the gods and primordials and both create several experimental planets in the solar system. Eventually both parties form their own version of Imarand in a separate dimension, creating the Twin Worlds as they exist today.
The goddess Iyassia becomes the tree of life on Ianna.
The primordial Thorrian becomes the world of Terria.
The gods and the primordials make their homes in de skies around Imarand, on other worlds that are created in their masters' images. The primordials create Sh'Vanni, the gods make Amurra. Other forces, such as the fey, demons and devils, take up residence on the other worlds orbiting the same star as Imarand.
The arza, an ancient and immortal race, are guided to Terria by Demari. Demari asks them to be the first inhabitants of their world.
Some of the arza start to change, adapting to their new world. Eventually the different groups become the forefathers of the mortal races.
The five maidens are born from the tree and create the first five kingdoms on Ianna.
The remaining arza take a liking to the elven race, teaching them the basics of magic and civilization.
The Iyassia tree creates more life. The first mortal seedlings spread to the various kingdoms on Ianna.
The elven kingdom of Azuraill is created.
The dwarven kingdom in the Great Divide is created.
The predominantly human inhabited cities on Terria form coalitions and alliances for safety, leading to the first city-states.
Dragons appear on Ianna and rule the lands with an iron first for hundreds of years to come.
The dragonkin are created by the dragons as a servitude race.
The dragons split into 2 factions. Some of the dragonkin are freed from servitude and spread out across the world.
The arza guide some of the dragonkin towards Terria.
A common script and language develop on Ianna.
One of the maidens lures the arza towards Ianna, hoping they will also bear the torch of civilization to their world. She grants them the ability to pass through the Veil without harming it.
Still guided by the arza, elven nation brings the common tongue and script to the world of Terria.
Trade blossoms between the races and, with the abundance of magic, the first magical items are created, spreading the use of magic to even those that have no innate ability.
Magdu, god of war, creates the Black Isle on Terria and takes his seat of power upon the island.
Demons are sighted on the Black Isle.
Arza are being killed when some of the younger races on Ianna start rejecting their gifts.
Mag Mell is destroyed by the forces of Magdu.
Tieflings appear. They are said to be the offspring of Magdu and a corrupted arza.
Some elves fall to the corruption of Magdu. These exiles call themselves shadow elf.
The last remaining arza army defeats Magdu in a battle on the Black Isle.
The first of the aasimar appear, the pure offspring of the arza.
The last of the known arza dies.
Magdu manages to regain enough power to return to the heavens.
The Age of Time begins. A green-purple comet, seen on both worlds, heralds the dawn of a new age. Both worlds mark this event as the start of their calendar.
Druidism and Shamanism take root in several cultures inspired by the savage races' way of life.
Mag Mell is rebuilt for the first time. The School of Sorcery is opened.
The first emperor united the lands of Ianna under his rule, taking Braxris as his seat of power.
The first emperor appoints his brothers and sisters to oversee the other kingdoms.
The kingdoms start fighting for power and land.
The first emperor dies and the war intensifies over who will be his successor.
The five maidens reappear and announce that only the Iyassia Tree can henceforth appoint kings and queens.
The elves start hunting Humans and throw them out of their cities.
The Veil between the worlds is discovered by the elves. They do not share their discovery with the other races.
The first Veil Gate is constructed by elven archmages.
Contact between the secluded elven kingdom of Elangon and the other kingdoms is reestablished.
The Kingdom of Elves is created on the floating isle of Elangon and marks the start of the great migrations ever seen on Terria.
The elven migrations start: many elves migrate to Ianna. The elven population on Terria begins to recede.
The black seed appears on the Iyassia Tree.
The elven kingdom of Azuraill falls to the human expansionism.
The city of Pantasia sinks into the sea.
The black seed falls and brings forth the madilar.
Feral doppelgangers escape the Iyassia island.
A plague takes hold of the kingdom of Merenam.
The madilar race heads out into the world and begins to settle within the kingdom of Merenam.
The Nindir navy sinks the Fjortir fleet during a surprise attack, sparking a long era of disputes between the kingdoms.
Cities and regions begin to revolt against the declining elven rule.
Nindir attacks the Aldriel army on the Fugue Plains. Both armies disappear. Only a handful of survivors emerge from the battle.
A Madilar spy is caught within the Aldriel court. Nindir and Fjortir also discover Madilar spies in their midst.
A temporary truce is signed between the warring nations.
Madilar are publicly executed for impersonating others and persecution of the madilar race begins.
Several madilar flee to Terria through an elven portal near Elangon.
Merenam starts building the Rune Cannon.
War breaks out and many elven cities fall to other races.
The Rune Cannon is fired, destroying the combined navy of Aldriel, Nindir and Fjortir off the coast of Merenam. The kingdoms henceforth keep their distance from the island, but manage to keep a blockade around it for many years.
Elven wizards start to use destructive magic to halt the advance of the shorter-lived races. A part of the continent of Terria turns into a magical wasteland.
The elves lose a decisive battle at Bynifer. Their rule shattered, and the other races take a more prominent place in the world.
Free from the Elven leash, the city-states start to grow. Demari, goddess of nature, is angered by the senseless destruction of the nature as the city-states expand their territories. She unleashes her wrath upon the world and forests rapidly take back the lands. Some cities are completely overrun, others are spared.
Non-elven mages from Ianna discover the Veil and start exploring Terria.
The savage races adapt to the ever-changing lands are start integrating with civilization.
First of the animal kings and other kindred spirits are sighted on both worlds.
Demari, weakened by the use of her power, falls into a deep slumber.
Magdu starts his bid to obtain the Sylvan Scrolls, ancient artifacts of fey origin.
Magdu kills the weakened Demari in her sleep. This leads to a great cataclysm wreaks havoc on both worlds: on both Terria and Ianna lands are torn asunder and rearranged.
Gods and primordials rekindle their war in the heavens once again, both blaming the other side for the cataclysm.
The Veil is shattered, allowing easier travel between the worlds.
The Ether Storms, Rifts and Wyld Magic appears.
Mag Mell is partly rebuilt for a second time after the battle between Magdu and Enialis.
With the help of the goddess Leticia a group of mortals destroys Magdu.
A new god rises to power: Enialis, once a mortal now god of nature and harvests. New gods and primordials find their way to Imarand in the aftermath of the war with Magdu.
New gods and primordials find their way to Imarand, and with their arrival, new stars appeared in the night sky.
World: Terria & Ianna