Aldriell Organization in Imarand: The Twin Worlds | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Aldriell

Capital: Braxris
Cities: Emerald Hold, Exmouth, Gullton, Wyrmpool
Villages: Archenwold, Abbotsbourne, Little Fallow, Rowandayl

A young kingdom rebuilding itself from age full of corruption and strife. Within the Towered city of Braxris and a new king has emerged and proven and inspiration to the people. The greatest feat should be the making of the portal with Terria and the city of Mag Mell, it had taken years before the portal was finished. With the portal done and the trade being as busy as never before, the king turns his eye to the black spots in his kingdom, many of the old corrupted nobles still hold their seats of power. The common folk flourishes under the king's approach, but to the many nobles, this approach is making them nervous.

Aldriell's Bay

The ice-cold water is one of the gentlest waters to be found in all of Ianna. They are so gentle that even the fastest ship will have to sail at a snail pace. There are no winds to speak of only a constant cold breeze from the south.

Armor Citadel

This is the military naval yard of the Aldriel kingdom, but on the right circumstances may also be used to dock merchant's vessels.

Barren of Trees

Although the lands look lush and rich no animal lives within these desolate lands of trees. The winds blow and leave rustle, but no bird sings, not tracks can be found. And those who do hear something coming from between the trees better prepare for the worse.

Deadwood Vale

Deadwood Vale is marked by a gigantic dead tree; this tree is a sore attempt by the mortal races of creating another tree of life like the Iyassian tree. At first, the tree grew and grew to sap away the life of the lands around it. First, it was the plants, then the animal and at last, the humans started to die, by drain the tree had. Suddenly the tree died off and became a testimony to the dead the folly of mortals had brought into the world. Those who held the rituals where all killed in the ritual as the tree drain their lives away. In the south of this vale lies a small village of Achenwood that survived this ordeal. Some say the elemental sprits if Achenwood forest protected the village. Some of the spirits still linger dormant in de village. And the people who witness the birth of the tree are now long dead. Except for some hasty notes in the local town hall, nothing remains of the event that transpired in the village.

Emerald Mountains

Realm of the emerald dwarfs and the great mountain fortresses, loyal to the emperor's court in Braxis. The mountains are rich in ore and minerals, the riches encourage the dwarven holds to dig deeper and deeper into the unknown realms below. This gives the dwarven miners many troubles, from below the dark elves and deep dwarfs sabotage any attempt to mine the minerals and and dig deeper. While on the surface, many of the threats come from Gnolls and undead. The undead legions that roam the mountains are remnant of ancient armies that once fought ancient battles over the dominance of these mountains.

Fallowfelde

The great plain of Fallowfelde known as the framing lands of the south and the fertile lands give good crops to people of Exmouth and Little Fallow. Further away from civilization small farms dot the lands and lots of people hold animals to make their living. Many creatures who love the open come to the plains to gather food huge swarms of animal’s roam and graze, from the emerald mountains great Roc's and Dragons prey on the animals on the plains. Also, the landsharks are quite common to see on these plains.

Goblin Downs

There be goblins, nothing could be more fitting for this piece of land. Home the countless of goblin, hobgoblin and bugbear tribes and other savage humanoid races some even dare to speak this is the 6th kingdom on itself led by a goblin king. Skirmishes happen a lot on the borders of the goblin lands and the Aldriel's defenders but there is no indication that they might attack, and the king sees value in reclaiming a big swamp. And thus the status quo remains in end fickle balance.

The Green

It is a small island off the coast near Exmouth, the whole island is cover with trees so unnatural thick the island left the mazelike forest. Many forests loving fey claim the island as their home.

Aldriel Royal Banner by Martijn Donker

Maps

  • Aldriell
Aldriell
Type
Geopolitical, Kingdom
Capital
Demonym
Aldrielian
Government System
Monarchy, Elective
Power Structure
Unitary state
Economic System
Traditional
Location
Controlled Territories
Neighboring Nations

Remove these ads. Join the Worldbuilders Guild

Articles under Aldriell



Cover image: World Anvil Banner - Imarand: The Twin Worlds by Martijn Donker

Comments

Please Login in order to comment!