The Slídar Tribes
The Human Tribes of the North
The Slídar Tribes are a collection of humans that come from the Slídar Glacier in the Frigid North of Galladia. These reclusive travelers say to the northern sections of the continent, and seldom interreact with what most would call modern civilization. Some think this hermitage is religious, while most agree that it is simply a culture, one that refuses to die as Galladia moves forward. There are six different sub tribes that fall under the umbrella of the Slídar Tribes, and each is widely different from the other. Here, we will be exploring each of the tribes. Their behavior, beliefs, governing systems, and migration patterns. This will mostly be a summary, with some first hand accounts, and specificities worked in along the way.
The first tribe we will highlight will be that of the Lion Tribe. The Lion Tribe, or the InuLaijaq, as they call themselves. One of the least likely tribes to run into, the Lion Tribe is a shy, reclusive, and often aggressive tribe. They are wary of outsiders, and for this reason, they stay far from more developed regions. They are extremely territorial, and will defend there land with zeal and fury. Accounts say that they are the most religious tribe, worshipping Quarthya, and more specifically King Yörval, the winter lord. They stay in the frozen wastes, and are the tribe that migrates the very least. In fact, it is said that they have only ever moved twice in their entire history, but for what reason nobody knows. They are lead by a Tribal King, King of the Lions, who commands when hunts, gathers, raids, or momentary migrations are to happen. The King of Lions changes every twenty years or so, and the role is mostly filled by women. The tribe votes for its king, and can cast them out if they become twisted. They are willing to trade, but still prefer to avoid others while hunting and gathering supplies.
Next, we will be looking into the elk tribe. The Elk Tribe, or Inuwapiti, are perhaps the most well traveled tribe amongst the six, rivaled only by the Hawk Tribe. They Migrate, following the elk that give them their namesakes when the seasons change, and winter turns harsh, they go to warmer lands. Though well traveled, the Elk Tribe has been known to do infighting with other Elk tribes. They meet in large fields, and fight for dominance. The winner gets pick of the loser spoils, be it food, hide, or in the most drastic cases, women. Worshipping Faalynx, they hunt and forage mostly peacefully. They do not tend to be territorial, as they do not seem to have any real territory to call their own. They travel with camps on them, tents and bedrolls, staying in one place for maybe only two to three months at any given time. Because of this, you are most likely to run into an Inuwapiti tribal member. Fear not, they are not aggressive to outsiders, and actually tend to enjoy trading and sharing with wanderers and travelers. They are lead by the court of Antlers, a group of four Elders, who commune with the people and the land to lead and guide them through the harsh lands.
The Boar tribe, or the Inusinwe, are perhaps the most aggressive of all six tribes. They are unwilling to bargain or negotiate, and hunt for anything they can find. A nocturnal group, they hunt by torchlight when the sun is down, and will kill anything in their path. They worship the orcish goddess of murder, Garthuul. They worship with altars of blood and gore. Willing to eat anything they come across, including human flesh, this prosperous people are surprisingly well off, and need no trade or bargain. Roaming the northen fields, they work with goliath tribes to hunt and slay, and enjoy battle with other tribes. For them, they see it as a form of fun, and for the others, a brutal conquest. Their ruler, the hard hide, is a cruel and unjust leader. a new Hard Hide is chosen through combat, and rule until dethroned. My advice for if you see them in the wild? Run. It's your best bet for not as ending up as dinner.
Hawk Tribes, or Inukissavuk, are considered to be, with elk, the most migratory tribal people out of the six tribes. Constantly on the move, the hawk tribe act as observers and protectors of nature. They are stalwart, and stoic, and quiet. Worshipping Relanthum, the Goddess of Nature, they travel from mountain top to high hill, looking out upon the glory of nature, and taking in it beauty. That being said, they are not docile watchers. They can be aggressive, to tribes or others. If they see anything that they find cruel, unnecessarily aggressive, or unorthodox, they are known to strike first, and learn after. Quick and quiet, they follow the skies for signs and omens, and travel under clear cloud, not willing to be caught in the blizzard or storm. Willing to trade, converse and share, this tribe is seen with the highest reverence from the queendom, as they are skilled archers and craftsman, willing to give supplies for information. If you encounter an Inukissavuk, worry not, be calm, and you might end up all the better for it.
The Wolf Tribe, known to them selves as Inuamorok, are one of the most misunderstood tribes of the Slídar. Wolves are known for there ferocity and fang, and while the Inuamorok are surely ferocious, the are actually one of the most caring tribes of the six. A tight knit family, a Wolf Tribe will defend, play, party and generally enjoy each other with great joy. But besides the joy, they are some of the best hunters in the Slídar Tribes, hunting together, in a pack, they are nearly unrivaled. Known to take down mammoths and yeti, the tribe is feared for its coordination and strategic abilities. Roaming idly through wood and plain, mountain and field, they are a traveling tribe. Not as wanderlust filled as others, they tend to move, but never far from their settlement. And of that settlement, they are extremely territorial. As far as we can tell ,they worship no god, but instead put weight in the ability of man, and what a person can do. They are lead communally, but one voice speaks for the tribe. This, the Howler, is chosen to speak for the tribe when necessary, and is chosen every five years by the tribe. They have a tendency to lead with violence, so if you encounter them, raise your hands, and profess that you are of no threat, and you should do just fine.
The Fox Tribe, called the Inuterrianiaq, are considered the most friendly of the six tribes. nomadic as the wolves, they wander the northern world, sowing seeds in the earth for others to reap. They often stop for feast and trade with outsiders, and enjoying playing harmless jests on those that they deem worthy of their trickery. They pay thanks to Dalathius, the small smiler, goddess of illusion and trickery, and in her name wander the fields. Only ever aggressive if they need to be, the communal nomads would rather spend time running through the wood, and making friends with those around them than spreading blood and pain. They are led by the Vulpa. The Vulpa are a group of naturalists, who understand the earth and her gifts, and use them to lead the Inuterrianiaq from place to place. If you encounter the Fox Tribe, rejoice, for you are in for revelry and joy this night.
The first tribe we will highlight will be that of the Lion Tribe. The Lion Tribe, or the InuLaijaq, as they call themselves. One of the least likely tribes to run into, the Lion Tribe is a shy, reclusive, and often aggressive tribe. They are wary of outsiders, and for this reason, they stay far from more developed regions. They are extremely territorial, and will defend there land with zeal and fury. Accounts say that they are the most religious tribe, worshipping Quarthya, and more specifically King Yörval, the winter lord. They stay in the frozen wastes, and are the tribe that migrates the very least. In fact, it is said that they have only ever moved twice in their entire history, but for what reason nobody knows. They are lead by a Tribal King, King of the Lions, who commands when hunts, gathers, raids, or momentary migrations are to happen. The King of Lions changes every twenty years or so, and the role is mostly filled by women. The tribe votes for its king, and can cast them out if they become twisted. They are willing to trade, but still prefer to avoid others while hunting and gathering supplies.
Next, we will be looking into the elk tribe. The Elk Tribe, or Inuwapiti, are perhaps the most well traveled tribe amongst the six, rivaled only by the Hawk Tribe. They Migrate, following the elk that give them their namesakes when the seasons change, and winter turns harsh, they go to warmer lands. Though well traveled, the Elk Tribe has been known to do infighting with other Elk tribes. They meet in large fields, and fight for dominance. The winner gets pick of the loser spoils, be it food, hide, or in the most drastic cases, women. Worshipping Faalynx, they hunt and forage mostly peacefully. They do not tend to be territorial, as they do not seem to have any real territory to call their own. They travel with camps on them, tents and bedrolls, staying in one place for maybe only two to three months at any given time. Because of this, you are most likely to run into an Inuwapiti tribal member. Fear not, they are not aggressive to outsiders, and actually tend to enjoy trading and sharing with wanderers and travelers. They are lead by the court of Antlers, a group of four Elders, who commune with the people and the land to lead and guide them through the harsh lands.
The Boar tribe, or the Inusinwe, are perhaps the most aggressive of all six tribes. They are unwilling to bargain or negotiate, and hunt for anything they can find. A nocturnal group, they hunt by torchlight when the sun is down, and will kill anything in their path. They worship the orcish goddess of murder, Garthuul. They worship with altars of blood and gore. Willing to eat anything they come across, including human flesh, this prosperous people are surprisingly well off, and need no trade or bargain. Roaming the northen fields, they work with goliath tribes to hunt and slay, and enjoy battle with other tribes. For them, they see it as a form of fun, and for the others, a brutal conquest. Their ruler, the hard hide, is a cruel and unjust leader. a new Hard Hide is chosen through combat, and rule until dethroned. My advice for if you see them in the wild? Run. It's your best bet for not as ending up as dinner.
Hawk Tribes, or Inukissavuk, are considered to be, with elk, the most migratory tribal people out of the six tribes. Constantly on the move, the hawk tribe act as observers and protectors of nature. They are stalwart, and stoic, and quiet. Worshipping Relanthum, the Goddess of Nature, they travel from mountain top to high hill, looking out upon the glory of nature, and taking in it beauty. That being said, they are not docile watchers. They can be aggressive, to tribes or others. If they see anything that they find cruel, unnecessarily aggressive, or unorthodox, they are known to strike first, and learn after. Quick and quiet, they follow the skies for signs and omens, and travel under clear cloud, not willing to be caught in the blizzard or storm. Willing to trade, converse and share, this tribe is seen with the highest reverence from the queendom, as they are skilled archers and craftsman, willing to give supplies for information. If you encounter an Inukissavuk, worry not, be calm, and you might end up all the better for it.
The Wolf Tribe, known to them selves as Inuamorok, are one of the most misunderstood tribes of the Slídar. Wolves are known for there ferocity and fang, and while the Inuamorok are surely ferocious, the are actually one of the most caring tribes of the six. A tight knit family, a Wolf Tribe will defend, play, party and generally enjoy each other with great joy. But besides the joy, they are some of the best hunters in the Slídar Tribes, hunting together, in a pack, they are nearly unrivaled. Known to take down mammoths and yeti, the tribe is feared for its coordination and strategic abilities. Roaming idly through wood and plain, mountain and field, they are a traveling tribe. Not as wanderlust filled as others, they tend to move, but never far from their settlement. And of that settlement, they are extremely territorial. As far as we can tell ,they worship no god, but instead put weight in the ability of man, and what a person can do. They are lead communally, but one voice speaks for the tribe. This, the Howler, is chosen to speak for the tribe when necessary, and is chosen every five years by the tribe. They have a tendency to lead with violence, so if you encounter them, raise your hands, and profess that you are of no threat, and you should do just fine.
The Fox Tribe, called the Inuterrianiaq, are considered the most friendly of the six tribes. nomadic as the wolves, they wander the northern world, sowing seeds in the earth for others to reap. They often stop for feast and trade with outsiders, and enjoying playing harmless jests on those that they deem worthy of their trickery. They pay thanks to Dalathius, the small smiler, goddess of illusion and trickery, and in her name wander the fields. Only ever aggressive if they need to be, the communal nomads would rather spend time running through the wood, and making friends with those around them than spreading blood and pain. They are led by the Vulpa. The Vulpa are a group of naturalists, who understand the earth and her gifts, and use them to lead the Inuterrianiaq from place to place. If you encounter the Fox Tribe, rejoice, for you are in for revelry and joy this night.
*The Slídar Glacier is a massive glacial formation to the direct north of Freen. It is said during an ice age, most civilizations were frozen over, and the human of the north formed the Slídar tribes. Since then, they have not broken, and remain strong to this day. The Slídar Glacier still floats, and is the base for the Lion tribe.
From an anthropological view, these tribes are incredible, Watching them move from place to place, hunting, foraging, killing and sparing. Yet, with civilization so close, the choose to be like this. I have often found myself wondering if I would be happier if I were there, like them. But ah, I truly love my place in this world. Still, we all entertain those thoughts, and I think them brave for pursuing them.
- Headmaster Gillywan Dornthop, Institute of Arcana and Magics
Once in my life, my long, long life, have I met a Slídar Tribe. I was leading an expedition to the Ice Horn Peaks for a map making journey. I was caught in a blizzard and it was a bad one. My travel companion, Ugi, was lost to the Snow, and the leader of the Expedition, Klonwal, was near deaths door, when out of no where, we saw a small group of human approaching us. They came with pelts, warm food, and kindness. We later learned they were the Fox Tribe of the Slídar people. they gave us shelter, and a place to hold out until the storm ended. They even made Klonwal smile. They led us to the mountain, and then left us to our work, with extra furs and food. I owe my life to them.
-Faylon Jald, Wood Elven Guide.
Ugh, the north. I truly hate cold climate, but for the sake of my mission I must go. I was not able to find any other the tribes myself, but from word of mouth, I was able to learn quite a lot. Of course, going into town for long is hardly an option, but I was able to do what I needed. They remind me of the roaming clans of the Beastlands. and although they are all human, they have such variety and range. Maybe I underestimated humans, although, probably not. Hopefully one day I will meet a tribesman, but till then, I only have this recounting. -Kruug, Scribe of the Sands
Type
Alliance, Generic
Ugh, the north. I truly hate cold climate, but for the sake of my mission I must go. I was not able to find any other the tribes myself, but from word of mouth, I was able to learn quite a lot. Of course, going into town for long is hardly an option, but I was able to do what I needed. They remind me of the roaming clans of the Beastlands. and although they are all human, they have such variety and range. Maybe I underestimated humans, although, probably not. Hopefully one day I will meet a tribesman, but till then, I only have this recounting. -Kruug, Scribe of the Sands
The Tribes are intriguing. Un-Governed people, and by no means citizens, and yet the Queendom allows them to carry on. I wonder why? are they showing a kindness? Pity? or maybe the relationship is fortuitous? This is hard to say. But am quite fond of the tribes, and I truly hope to continue having a good relationship with them.Lady Hisdel Jinkej
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