Love
Makes the consumer fall in love with the first person they see.
Love
Causes any Charisma checks against the consumer to be amplified by +(3*Strength) for the Duration.
Note: The consumer won't do anything they won't normally do.
REMINDER: The GM can prevent you from doing anything that may make other players uncomfortable or they deem "morally wrong".
Love | Cost (silver) | Cost (ingredients) | Duration (turns) | Strength |
---|---|---|---|---|
Vial of Contact | 7 | 2 | 1 | 1 |
Flask of Contact | 14 | 4 | 2 | 1 |
Bottle of Contact | 42 | 11 | 6 | 1 |
Vial of Ingested | 14 | 4 | 1 | 2 |
Flask of Ingested | 28 | 7 | 2 | 2 |
Bottle of Ingested | 84 | 21 | 6 | 2 |
Vial of Injected | 42 | 11 | 1 | 6 |
Flask of Injected | 84 | 21 | 2 | 6 |
Bottle of Injected | 252 | 63 | 6 | 6 |
Use speed: Free Action
Side effects: Charisma De-buff & +1 stack of Potion Sickness.
Can be found in: Magic Shops, dungeon loot, random drops.
Can be crafted by a Tinkerer.
Can be sold to: Magic Shops, Adventurer's Shops, & Traveling Merchants.
Comments