Medium humanoid (goblinoid), chaotic evil
Armor Class: 16 (Shield)
Hit Points: 45 10d6+10
Speed:
30 ft
Saving Throws: Strength +2
Skills: Perception +2, Survival +2
Senses: Darkvision 60 ft., Passive Perception 12
Languages: Moblin
Challenge Rating: 2
( 450 XP)
Improved Critical. The Bokoblin scores a critical hit on a roll of 19 or 20 on the d20.
Actions
Multiattack. The Bokoblin makes two melee attacks
Shortsword. Melee Attack: +7 to hit, reach 5 ft., one target. Hit: 7 1d6+4 Piercing damage
Spear. Two-Handed Melee Attack: +7 to hit, reach 10 ft., one target. Hit: 8 1d8+4 Piercing damage
Claws. Melee Attack: +7 to hit, reach 5 ft., one target. Hit: 6 1d4+4 Slashing damage
Shortbow. Two-Handed Ranged Attack:* +7 to hit, range 80/320 ft., one target. Hit: 7 1d6+4 Piercing damage
Comments