Homebrew
Bokoblin (Red) CR: 1/4
Medium goblinoid, chaotic evil
Armor Class: 14 (Shield)
Hit Points: 7 2d6
Speed:
30 ft
Senses: Darkvision 60 ft., Passive Perception 9
Languages: Moblin
Challenge Rating: 1/4
( 50 XP)
Actions
Club. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 5 1d6+2 Bludgeoning damage
Spear. Two-Handed Melee Attack: +4 to hit, reach 10 ft., one target. Hit: 6 1d8+2 Piercing damage
Claws. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 4 1d4+2 Slashing damage
Shortbow. Two-Handed Ranged Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 1d6+2 Piercing damage
"This common species is a nuisance all over Hyrule. Some have unified and have formed factions of bandits. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. Though they're typically
ferocious carnivores, they actually enjoy fruit as well."
Suggested Environments
Almost anywhere
Comments