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Nadarr Coldsnap

Nadarr is the owner of the Sunken Bokmal . He's a white dragonborn that dislikes new people. He'll throw you out if he gets the chance.
Children
Ruled Locations

Nadarr Coldsnap CR: 1/2

Medium humanoid, any
Armor Class: 11
Hit Points: 32
Speed: 30 ft

STR

15 +2

DEX

11 +0

CON

14 +2

INT

10 +0

WIS

10 +0

CHA

11 +0

Skills: Intimidation +2
Senses: Passive perception 10
Languages: Common
Challenge Rating: 1/2

Pack tactics: This creature has advantage on an attack roll against a creature if at least one of his allies is within 5ft of the creature and the ally isn't incapacitated.   Ice Breath: Nadarr exhales ice in a 30-foot line thats 5 foot wide. Each creature in that area must make a DC 11 Dexterity saving throw, taking 1d10 ice damage on a failed save, or half as much damage on a successful one.

Actions

Multi attack: This creature makes 2 melee attacks   Mace: Melee weapon attack +4 to hit, reach 5ft, one creature. Hit: 1d6+2 bludgeoning damage.   Crossbow: ranged weapon attack +2 to hit, reach 100/400ft, one creature. Hit: 1d6+2 piercing damage


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