Nadarr Coldsnap
Nadarr is the owner of the Sunken Bokmal . He's a white dragonborn that dislikes new people. He'll throw you out if he gets the chance.

Children
Ruled Locations
Nadarr Coldsnap CR: 1/2
Medium humanoid, any
Armor Class: 11
Hit Points: 32
Speed:
30 ft
STR
15 +2
DEX
11 +0
CON
14 +2
INT
10 +0
WIS
10 +0
CHA
11 +0
Skills: Intimidation +2
Senses: Passive perception 10
Languages: Common
Challenge Rating: 1/2
Pack tactics: This creature has advantage on an attack roll against a creature if at least one of his allies is within 5ft of the creature and the ally isn't incapacitated. Ice Breath: Nadarr exhales ice in a 30-foot line thats 5 foot wide. Each creature in that area must make a DC 11 Dexterity saving throw, taking 1d10 ice damage on a failed save, or half as much damage on a successful one.
Actions
Multi attack: This creature makes 2 melee attacks Mace: Melee weapon attack +4 to hit, reach 5ft, one creature. Hit: 1d6+2 bludgeoning damage. Crossbow: ranged weapon attack +2 to hit, reach 100/400ft, one creature. Hit: 1d6+2 piercing damage
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