Ollie Gateman of Vash
Ollie Gateman of Vash
Medium Half-Elf Gateman of Vash , Neutral Good
Description
A Serjeant-at-Arms in the Vash Town Guard.
Personality Traits
I face problems head-on. A simple, direct solution is the best path to success.I’m haunted by memories of war. I can’t get the images of violence out of my mind.
Ideals
Responsibility. I do what I must and obey just authority. (Lawful)
Bonds
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
Flaws
I am too enamoured of ale, wine, and other intoxicants.
Watcher's Eye: Your experience in enforcing the law, and dealing with lawbreakers, gives you a feel for local laws and criminals. You can easily find the local outpost of the watch or a similar organisation, and just as easily pick out the dens of criminal activity in a community, although you're more likely to be welcome in the former locations rather than the latter. Tunnel Fighter: As a bonus action, you can enter a defensive stance that lasts until the start of your next turn. While in your defensive stance, you can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves more than 5 feet while within your reach.
Actions
Spear: Melee or Ranged Weapon Attack: +3 to hit, reach 5ft. or range 20/60ft., one target. Hit: 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack. Light Crossbow: Ranged Weapon Attack: +1 to hit, range 80/320ft, one target. Hit: 5 (1d8+1) piercing damage. Shortsword: Melee Weapon Attack: +3 to hit, reach 5ft., one target. Hit: 4 (1d6+1) piercing damage.
Social
Family Ties

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