Mantrap Species in Honey Badger Adventures | World Anvil
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Mantrap

A mantrap is a giant carnivorous plant that resembles an oversized flytrap. To attract prey, the mantrap releases a pollen that magically draws creatures to it. Though it will snap its leafy jaws shut around any warmblooded creature that strays within its reach, it prefers humanoid prey.  

Mantrap

Large plant, unaligned
Armor Class 12
Hit Points 45 ( 7d10+7 )
Speed 5ft

STR
15 +2
DEX
14 +2
CON
12 +1
INT
1 -5
WIS
10 0
CHA
2 -4

Condition Immunities blinded, deafened, exhaustion, prone
Senses Tremorsense 30ft, Passive Perception 10
Challenge 1


Attractive Pollen (1/Day): When the mantrap detects any creatures nearby, it can use its reaction to release pollen out to a radius of 30 feet. Any beast o r humanoid within the area must succeed on a DC 11 Wisdom saving throw or be forced to use all its movement on it s turns to get as close to the mantrap as possible. An affected target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
  False Appearance: While the mantrap remains motionless, it is indistinguishable from an ordinary tropical plant.


Actions

Engulf: Melee Weapon Attack: to hit, reach 5ft, one Medium or smaller creature. Hit: The target is trapped inside the mantrap's leafy jaws. While trapped in this way, the target is blinded and restrained, has total cover from attacks and other effects outside the mantrap, and takes 14 (4d6) acid damage at the start of each o f the target's turns. If the mantrap dies, the creature inside it is no longer re strained by it. A mantrap can engulf only one creature at a time.


 
Mantrap
Genetic Ancestor(s)

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