Kingdom of Savia Organization in Holos | World Anvil
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Kingdom of Savia

The Windburnt Coast

History

Once, Savia stood a productive bastion of the Palladium Empire, inviting Palladian emissary from across the Sea of Brass to its tropical shores. Today, Savia barely stands as a split nation in the midst of a bitter cold war stalemate. Historically, the province comprised the northernmost tip of the continent and of the Windburnt Rift, a deep valley of pale granite that rarely receives rainfall and is always remarkably warm. During the Palladian Age, the province was prized for its frankincense trees and silver reserves. The local halflings of the region were tasked with the mining and plantation work. Today few halflings remain following their enslavement. With the Sundering however, the once-dominated dragonborn slaves of the Palladians in Nioa rose up, sacked port cities of Qartago and Port Equinox before sailing south to Savia. They arrived at Cape Amberfall and pushed the elven and aasimer population into the Windblown Rift. Many thousands died and only those who allied themselves with local human bandit groups managed to eke out a living. These new half-elves soon became known as the Windburnt and forged kingdom in opposition to the dragonborn.

Demography and Population

  • Half-elf:~ 40%
  • Human: ~14%
  • High elf ~2%
  • Dragonborn: ~39%

Religion

While the dragonborn worship many of the same gods as those who follow the Heavenly Council, they also worship Kōs, the Coiled Hermit. This religious element galvanized many native Savians into a state zealous religiosity. Most of the Windburnt worship Ezrahil, goddess of the righteous crusade in opposition to Kōs. Wizards, druids and sorcerers are often seen as individuals in league with the dragonborn.

Foreign Relations

The Savians are locked in a continual and bloody conflict with the Qartagonians of the Amberfall Emirate. Though supported nominally by many other nations that follow the Heavenly Council, they don't receive much in the way of military aid, which has caused many Savians to view themselves alone and the other nations as bitter neighbors.
Founding Date
Mid-Iron Era
Type
Geopolitical, Kingdom
Capital
Alternative Names
The Windburnt Vale
Demonym
Savian
Government System
Monarchy, Theocratic
Power Structure
Feudal state
Economic System
Traditional
Currency
Qingu currency: copper seeds, silver stars, electrum locks, gold royals, platinum oaths.
Official State Religion
Official Languages
Related Ethnicities

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