Kira Venn
Species: Mirialan (green-skinned, gold facial tattoos)
Age: Mid-40s
Occupation: Chief Engineer & Owner, Brightstar Shipworks
Alignment: Neutral Good (pragmatic, but fair)
Personality: Sharp, practical, slightly gruff; hides a dry sense of humor under her work-first demeanor
Kira Venn stands about 5’8”, with wiry strength earned from decades working shipside. Her green skin is marked with symmetrical gold tattoos across her forehead and cheeks. She usually wears a stained engineering jumpsuit with a half-clipped toolbelt, plasma torch holstered on one side, and a datapad always within reach.
A former Republic fleet engineer, Kira retired from military service and settled on Keryndal to build up Brightstar Shipworks. She’s built a reputation for running the most reliable (if somewhat chaotic) repair yard on Firstlight Station, balancing official Republic contracts with the occasional under-the-table deal for smugglers, bounty hunters, or mercenaries — as long as they pay on time and don’t bring trouble through her doors.
Class/Type: Expert (Engineer/Mechanic)
Level: 7
Alignment: Neutral Good
Armor Class (AC): 15 (padded engineering jacket, reinforced)
Hit Points (HP): 52 (7d8 + 21)
Speed: 30 ft.
Abilities
| STR 12 (+1) | DEX 16 (+3) | CON 16 (+3) | INT 18 (+4) | WIS 14 (+2) | CHA 10 (+0) |
Skills
Arcana +7 (tech specialization)
Investigation +7
Insight +5
Sleight of Hand +6 (mechanic’s touch)
Persuasion +3
Vehicles (space) +8
Tools: Astrogation tools, mechanic’s tools, slicer’s kit
Abilities & Features
Master Engineer: Advantage on checks to repair, modify, or jury-rig ships, droids, or mechanical systems.
Quick Fix: As a bonus action, can patch a system or machine to function temporarily for 1d4 rounds before it needs a full repair.
Crew Leader: Can grant up to 3 allies within 30 feet +2 on a single skill check once per short rest (representing her sharp coaching).
Tech Savant: Can identify most technological components, starship parts, or droid systems at a glance with a DC 10 Intelligence (Arcana) check.
Pocket Slicer: Carries a compact slicing tool to bypass basic electronic locks (DC 15).
Equipment
Plasma torch (counts as shortsword, 1d6 fire damage on hit)
Engineering datapad (contains ship schematics, repair logs, client records)
Slicer tool set (basic hacking tool, advantage on simple locks or terminals)
Worn commlink
Brightstar Shipworks master access badge
Current Location
Age
Mid-40s
Children
Sex
Female
Eyes
dark
Hair
Her dark hair is pulled back in a tight braid
Skin Tone/Pigmentation
scars along her fingers tell of long nights wrestling stubborn starship parts
Height
5'8
Ruled Locations
Comments