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Keryndal

Keryndal is a vibrant jungle world wrapped around deep turquoise oceans, riddled with tectonic rifts that plunge thousands of meters below sea level. It’s an untamed frontier, newly absorbed into the Republic sphere. The local settlers are hardened survivalists, traders, and homesteaders who carved lives from the wild. Towering trees, venomous wildlife, and ancient ruins make Keryndal both lucrative and lethal.     Region: Outer Rim Territories   Type: Terrestrial, lush jungle world with oceanic rifts   Rotation: 25 hours   Orbital Period: 384 local days   Population: ~7 million   Dominant Species: Mixed (human settlers, Twi’leks, Rodians, Chadra-Fan, Mirialans)   Government: Republic-aligned colonial governor; local clan councils   Key Exports: Exotic hardwoods, rare spices, kyber fragments (illicit), deep-ocean biotoxins   Key Imports: Advanced tech, starship parts, manufactured goods, weapons     Notable Locations   Firstlight Station The planet’s only formal starport, a cramped but lively hub orbiting Keryndal. Smugglers, explorers, and Republic scouts rub shoulders here. Watch out for the portmaster’s hefty docking fees.   Verdant Reach A sprawling canopy city built among the ancient jungle trees. Rope bridges, wooden towers, and growing marketplaces make it the center of colonial life.   Shatterdeep Rift A massive undersea trench teeming with bioluminescent life, hunted by corporations for exotic toxins and compounds. Rumors abound of something ancient stirring at its depths.   Ruins of Val Teyra Collapsed stone cities deep in the jungle, covered in creeping vines and pulsing with faint Force echoes. Jedi scholars believe these may be tied to a lost Force tradition.   Crescent Bluffs Jagged cliffs overlooking the sea, home to exiled clans and pirate enclaves. A popular place to hire dangerous muscle or strike clandestine deals.     Key Factions   Republic Expeditionary Corps: Scouts, diplomats, and engineers working to build infrastructure and bring Keryndal fully into the Republic.   The Teyran Marauders (Nihil-Aligned): A brutal pirate band raiding kyber hunters and smuggling illegal goods offworld. They know the wilds better than anyone.   Jedi Watchpost Keryndal: A small Jedi enclave trying to maintain peace and investigate the planet’s Force anomalies. Led by Master Vayla Sorren, a cautious Mirialan Consular.   Clan Kalvos: A dominant local family of Rodian hunters controlling most jungle trade routes. They mistrust outsiders but respect strength.

Geography

Keryndal is a lush, untamed jungle world in the Outer Rim, where dense rainforests cloak the massive Emerald Continent, cut through by great rivers and surrounded by sprawling delta swamps teeming with dangerous wildlife. To the south, the vast Shatterdeep Ocean churns with violent storms, its surface broken by volcanic islands and hiding the immense, glowing Shatterdeep Rift—a deep-sea trench pulsing with mysterious bioluminescent life.

Ecosystem

Keryndal’s dense jungles are dominated by towering thunderwood trees, who's broad, layered canopies block most sunlight and whose deep roots pulse faintly with Force energy, sometimes shifting their positions over decades. Wrapped around their trunks are bloodvines, thick, sap-dripping creepers that sense warmth and will constrict around slow-moving prey.

Fauna & Flora

rippleback amphibians   razorbeak flyers   shadowpanthers   karnok behemoth   thunderwood trees   bloodvines

Maps

  • Keryndal
Type
Planet
Included Locations
Included Organizations

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