Jax Sann
Species: Human (Corellian)
Age: Late 30s
Occupation: Salvage Broker, Brightstar Shipworks
Alignment: Neutral (leans self-serving but not malicious)
Personality: Slick, charming, opportunistic; always scanning for the next profitable deal
Jax Sann is a wiry, sharp-featured man with short black hair, an ever-present five o’clock shadow, and a wide grin that rarely seems to disappear — unless credits are on the line. He wears a well-worn synth-leather jacket with multiple inside pockets stuffed with datapads, ID chips, and transaction records. His belt hosts a compact blaster pistol, but he rarely reaches for it, preferring to talk his way through tense situations.
Jax once ran his own independent salvage operation, but after running afoul of local pirates and losing his first ship, he sold his services to Kira Venn and has been Brightstar’s official salvage broker ever since. He handles the messy side of the business: acquiring salvaged ships, negotiating parts sales, and finding buyers for old or questionable hardware.
Name: Jax Sann
Race: Human (Corellian)
Class/Type: Rogue/Expert (Salvage Dealer)
Level: 6
Alignment: Neutral
Armor Class (AC): 14 (leather jacket + agility)
Hit Points (HP): 42 (6d8 + 12)
Speed: 30 ft.
Abilities
| STR 10 (+0) | DEX 16 (+3) | CON 14 (+2) | INT 14 (+2) | WIS 12 (+1) | CHA 18 (+4) |
Skills
Persuasion +8
Deception +8
Insight +5
Sleight of Hand +6
Investigation +5
Perception +4
Vehicles (space, small craft) +5
Tools: Slicer’s kit, mechanic’s tools, forgery kit
Abilities & Features
Silver Tongue: Has advantage on Persuasion and Deception checks when bartering, negotiating, or distracting.
Quick Appraisal: Can estimate the value of most ship parts, droids, or scrap at a glance, even if damaged or disguised.
Underground Connections: Once per long rest, can call in a favor from a black-market contact or local smuggler network.
Smooth Operator: Can talk his way out of most nonviolent confrontations, granting advantage on social saves like Intimidation or Charm effects.
Equipment
Compact hold-out blaster (1d6 energy damage)
Multi-band commlink with encrypted private channels
Datachip wallet with lists of clients, deals, and underworld notes
Stylized leather jacket (contains hidden pockets)
Always carries 200–500 credits worth of petty cash or deal money
Current Location
Children
Hair
short black hair, an ever-present five o’clock shadow
Skin Tone/Pigmentation
pale
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