Drokk Marn
Species: Qualsh (male)
Age: ~42 standard years
Occupation: Heavy Gunner, Bounty Hunter, Demolitions Expert
Affiliation: Black Spire Hunters’ Guild
Alignment: Chaotic Neutral (loves chaos and explosions, loyal to his crew but reckless)
Personality: Loud, boastful, direct; lives for the thrill of blasting things apart
Drokk is a hulking Qualsh with a thick neck, tusked snout, a squat muscular body, and armored plates strapped over his chest, shoulders, and thighs. He wears heavy boots and a bandolier lined with spare power cells, grenades, and demo charges. His armor is scuffed and scarred, showing old battle damage and near misses.
Born in the shipyards of Ando Prime, Drokk grew up brawling, working, and scheming until he got into weapons running — and eventually bounty work. He joined the Black Spire Hunters’ Guild after saving Karro Vesk’s life during a pirate ambush.
Class: Heavy Gunner / Demolitionist
Level Equivalent: 8
Alignment: Chaotic Neutral
Armor Class (AC): 18 (heavy reinforced armor)
Hit Points (HP): 96 (8d12 + 40)
Speed: 30 ft.
Abilities
| STR 18 (+4) | DEX 12 (+1) | CON 20 (+5) | INT 10 (+0) | WIS 10 (+0) | CHA 12 (+1) |
Skills
Athletics +7 (brute strength, grappling)
Intimidation +5 (big and loud)
Heavy Weapons +7 (blaster cannons, missile launchers)
Explosives Handling +6 (demolitions, grenades)
Abilities & Features
Heavy Blaster Cannon: +7 to hit, 4d10 energy damage, 300 ft. range, wide-area fire mode
Demolition Charge Pack: Can set explosive charges; DC 15 Engineering to disarm
Physical Description
Special abilities
Tank Build: Advantage on saving throws vs. knockdown or push effects
Battle Roar: Once per short rest, Drokk can let out a loud, intimidating bellow, forcing enemies within 20 ft. to make a DC 14 Wisdom save or become frightened for 1 round
Never Stops: When reduced to 0 HP, can make one last attack before falling unconscious (once per long rest)
Apparel & Accessories
Reinforced combat armor
Power cell backpack (feeds his weapons)
Commlink to the guild
Specialized Equipment
Heavy blaster cannon (belt-fed)
Bandolier of grenades (flash, frag, sticky charges
Comments