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Dawncaller

YT-1400 Light Freighter (Used)   Class: Light Freighter (Corellian Engineering Corporation)   Length: 34.75 meters (114 feet)   Width (with mandibles): 25.6 meters (84 feet)   Height: 8.3 meters (27 feet)   Mass (unloaded): ~27 metric tons     The Dawncaller is an aging but reliable YT-1400 light freighter — a Corellian classic known across the galaxy for its ruggedness, modular design, and potential for extensive upgrades. Though it’s not the fastest or prettiest ship on the market, the Dawncaller has solid bones: a fast hyperdrive, decent shielding, hidden smuggling compartments, and enough cargo space to make a living hauling goods or running risky deliveries     Crew: 1–2 minimum (optimal: 4–6)   Passenger Capacity: 6   Cargo Capacity: ~100 metric tons   Consumables: 2 months   Hyperdrive: Class 1.5 (backup Class 12)   Sublight Speed: Moderate (slightly below average for fighters, decent for a freighter)   Maneuverability: Moderate (enhanced by Corellian mods, but less agile than starfighters)     Combat Stats   | Armor Class (AC): 14 |   | Hull Points (HP): 160 |   | Shield Points (SP): 60 (recharges 10 per round when active) |   | Speed: 100 meters/round (sublight) |   | Turn Radius: 2 hexes (wide maneuvers, sluggish in tight spaces) |     Special Features   Fast Hyperdrive (Class 1.5): Above-average jump speed for its class, capable of outrunning heavier ships   Reinforced Hull (worn): Extra plating increases durability, though some sections show signs of aging and past repairs   Modular Hardpoints: Can be upgraded with aftermarket weapons, sensor arrays, or shield boosters   Backup Systems: Secondary power core, life support, and hyperdrive — sluggish, but can save the crew in an emergency   Hidden Smuggling Compartments (2): Concealed from standard scans; capacity ~2 metric tons each     Quirks   Turret Issue: The dorsal quad laser turret is currently offline; repairing it costs ~7,000 credits or requires parts scavenging.   Aged Hull: Repairs have left some weak points; critical hits against the hull have a 10% chance of breaching a system.   Personality Core (Optional): Rumored to still have an old shipboard droid brain semi-active in the nav system — sometimes offers strange commentary.

Weapons & Armament

Dorsal Quad Laser Turret (360° arc):   Attack: +6 to hit   Range: 3 km   Damage: 4d10 energy     Optional Forward Laser Cannons (if installed):   Attack: +5 to hit   Range: 2 km   Damage: 3d10 energy

Armor and defense

| Hull Points (HP): 160 | | Shield Points (SP): 60 (recharges 10 per round when active) |
Current location
Price
90,000 credits
Rarity
common
Width
(including mandibles): 25.6 meters (84 feet)
Length
34.75 meters (114 feet)
Height
8.3 meters (27 feet)
Weight
(unloaded): ~27 metric tons
Speed
100 meters/round (sublight)
Complement / Crew
4-6

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