Gineca the Half-Dragon Rogue

Gineca Mendat (a.k.a. The Silent)

A gold half-dragon, white-dragonborn rogue (Assassin) that operates around Luskan. Was an aquaintance of Livi Ansusho.
Skulks the streets of Luskan when contracted. Blends into the populace.
  Wishes to have seen Luskan before the spell plague, being a thriving free-city.

Mental characteristics

Personal history

Gineca, originally a Dragonborn, grew up on the streets of Luskan. Orphaned and abandoned in such a lawless town would usually seal the fate for one to eventually be a thief or a pirate. For Gineca however, her fate would change. After a run-in with an old man near the Seven Sails Inn, Gineca saw he was more destitute then herself so she offered him what little food and spare coin she had. Unbeknownst to her, the old man was a diguised Gold Dragon and for having shown him a glimpse into her true character, he bestowed a blessing upon her, turning her into the Half-Dragon that she is today.

Relationships

Gineca the Half-Dragon Rogue

Acquaintance

Towards Crezorini the Half-Dragon Captain

1

Crezorini the Half-Dragon Captain

Acquaintance

Towards Gineca the Half-Dragon Rogue

1

Athondox

Patron

Towards Gineca the Half-Dragon Rogue

0

Gineca the Half-Dragon Rogue

Beneficiary

Towards Athondox

0

Alignment
Lawful Neutral
Current Location
Species
Year of Birth
1464 DR 32 Years old
Spouses
Siblings
Children
Sex
Female
Eyes
Golden
Skin Tone/Pigmentation
Gold
Related Reports


Cover image: by IRPGuardian

Gineca the Silent

Medium Half-Dragon Dragonborn, Assassin, Lawful Neutral

Armor Class 19 (Studded Leather, Defensive Expertise)
Hit Points 189 (26d8 +78)
Speed: 40 ft Climb: 20 ft

STR

16
( +3 )

DEX

22
( +6 )

CON

16
( +3 )

INT

14
( +2 )

WIS

16
( +3 )

CHA

18
( +4 )

Saving Throws Dex +11, Int +7, Wiz +8
Skills Acrobatics +11
Deception +9
Insight +8
Perception +8
Sleight of Hand + 11
Stealth +13
Damage Resistances Cold, Fire
Gineca.jpg
Condition Immunities Frightened
Senses 18 Passive Perception
10 Feet Blindsight
60 Feet Darkvision
Languages Common, Draconic, Thieves’ Cant
Challenge Rating 12
Proficiency Bonus 5

Description

Gineca is an elite assassin, striking only when the time is perfect. She relies on stealth, staying in the shadows and using Shadow Step for ambush positioning. She always goes for the kill—if she can assassinate someone with Death Strike, she will. If combat turns against her, she escapes using Smoke and Shadows or Silent Step. She avoids fair fights, preferring one-on-one duels in the dark or ambushing isolated targets.

Suggested Environments

Urban


Silent Stalker. Gineca has advantage on Stealth checks and can attempt to hide when lightly obscured. She makes no sound when moving, even in armor.
Assassinate. During the first round of combat, Gineca has advantage on attack rolls against any creature that hasn't taken a turn. Any hit she scores against a surprised creature is a critical hit.
Evasion. When making a Dexterity saving throw to take half damage, she instead takes no damage if she succeeds, and half damage if she fails.
Uncanny Dodge. When an attacker Gineca can see hits her with an attack, she can halve the damage.
Sneak Attack (1/Turn). Gineca deals an extra 28 (8d6) damage when she hits a target with a finesse weapon and has advantage on the attack roll, or when another enemy of the target is within 5 feet of it. Cold-Blooded, Fire-Born. Gineca is immune to the effects of extreme heat and cold.
Breath Weapon (Recharge 5-6). Gineca exhales in a 30-foot cone. Each creature in the area must make a DC 18 Dexterity saving throw, taking 45 (13d6) fire or cold damage on a failed save, or half as much on a success.

Actions

Multiattack. Gineca makes three melee attacks.
Twin Daggers. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 12 (1d8 + 6) piercing damage plus 14 (4d6) poison damage. Draconic Fang (Bite). Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 6) piercing damage plus 7 (2d6) cold damage. Death Strike (1/Short Rest). If Gineca hits a surprised creature, they must make a DC 18 Constitution saving throw or be reduced to 0 hit points instantly. On a success, they take an extra 35 (10d6) poison damage instead.

Bonus Actions

Shadow Step (Bonus Action). If Gineca is in dim light or darkness, she can teleport up to 30 feet to an unoccupied space she can see that is also in dim light or darkness. Her next attack this turn has advantage. Cunning Action, Gineca can dash, hide or disengage using a bonus action

Reactions

Uncanny Dodge: When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack’s damage against you.

Legendary Actions

Gineca can take 3 legendary actions, choosing from the options below. Only one can be used at a time, and only at the end of another creature’s turn.

  • Silent Step. Gineca moves up to her speed without provoking opportunity attacks.
  • Lethal Precision (Costs 2 Actions). Gineca makes a dagger attack with advantage.
  • Smoke and Shadows. Gineca drops a magical obscuring mist in a 10-foot radius centered on herself. The area is heavily obscured until the start of her next turn.