Circle of the Voice
Druids of the newly-established Circle of the Voice draw their power not from the Dreamstride, but from the voice of the land itself. These druids have pioneered an understanding of nature and the earth in a way never before seen in the Councils of Briar Glen.
3rd Level: Primordial Bond
You gain the ability to speak and understand the ancient language of the earth, Primordial; the precursor of the modern Druidic language.
Additionally, you develop a deep connection to the natural world, drawing from nature for aid. You have a pool of natural energy represented by a number of d4s equal to your druid level.
As a Bonus Action, you can choose an ally you can see within 90 feet of you and expend any number of those dice up to your total. Roll the spent dice and add them together. The target gains a number of Temporary Hit Points equal to the total plus your Wisdom modifier.
You regain the expended dice when you finish a long rest.
6th Level: Shield of Earth and Stone
If one of your allies within 30 feet of you is targeted by an attack, you can use a reaction to call out for aid from the natural world. You expend one of your Primordial Bond dice, and your ally adds the result to their armour class against the triggering attack. You must expend this reaction prior to the enemy making their attack roll.
10th Level: Nature’s Herald
you attune to a specific voice of nature, hearing it deeper and more clearly in your mind. Choose one voice and receive boons based on your choice:
Mountain’s Song. You take on the endurance of the mountains. You gain resistance to Cold damage and advantage on Strength checks.
Desert’s Whisper. You draw on the wisdom of the deserts. Your walking speed increases by 10, and you gain proficiency in Wisdom (Perception) and Wisdom (Survival). If you already have proficiency in either skill, your proficiency bonus is doubled for any ability checks you make with the given skill.
Forest’s Murmur. You harness the visions of the forests. You can see creatures and objects with the Invisible condition to a range of 90 feet, and if you can see a creature's mouth while it is speaking a language you understand, you can interpret what it's saying by reading its lips.
Ocean’s Howl. You embody the fluidity of the seas. You gain the ability to breathe underwater, and when a ranged weapon or spell attack hits you, you can use your reaction to reduce the damage by 1d10 + your Wisdom modifier. If you reduce the damage to 0, the missile is reflected back at the attacker.
Any ally who currently has temporary hit points from your Primordial Bond also receives the benefits from your Nature’s Herald feature.
14th Level: Voice of the World
Your mastery of the ancient language of the earth grants you the ability to communicate with all creatures. You gain the ability to cast the Telepathic Bond spell at will.