Backgrounds

each character must choose a Background at character creation. this Background represents the skills and occupation the character had before the start of the game. a character's Background grants the character 4 additional Skill Points, adds two to four skills to the character's list of Class Skills for all classes they have, and provides the character with a set of starting gear.    the Backgrounds are listed below.  

Acolyte

  Skills: Knowledge (Religion), Heal, Insight.   Gear: Clerical Vestments, Satchel, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 3 Day's Trail Rations, Water Canteen, Wooden Holy Symbol, 10 Candles, Box of 10 Tindertwigs, 5 Sticks of Incense.  

Charlatan

  Skills: Disguise, Sleight of Hand, Bluff.   Gear: Peasant's Outfit, Backpack, Deck of Cards, Make-Up Kit, 3 Day's Trail Rations, Water Canteen, Flashlight, Pocket Mirror.  

Criminal

  Skills: Hide, Move Silently, Open Lock, Disable Device.   Gear: Thieve's Outfit, Backpack, Flashlight, Crowbar, 3 Day's Trail Rations, Water Canteen, Thieve's Tools.  

Entertainer

  Skills: Perform, Tumble.   Gear: Performer's Outfit, Backpack, Musical Instrument, Make-Up Kit, 3 Day's Trail Rations, Water Canteen, Pocket Mirror, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, Box of 10 Tindertwigs.  

Gladiator

  Skills: Jump, Climb, Perform (Acting), Heal.   Gear: Gladiator's Costume, Backpack, Make-Up Kit, 10 Day's Trail Rations, Water Canteen, Deck of Cards.  

Guild Artisan

  Skills: Craft, Appraise.   Gear: Artisan's Outfit, Satchel, Tool Kit (1 Craft), 3 Day's Trail Rations, Water Canteen, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 10 Candles, Box of 10 Tindertwigs.  

Guild Merchant

  Skills: Appraise, Diplomacy, Insight.   Gear: Traveler's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Scale and Weights, Flashlight, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink.  

Hermit

  Skills: Survival, Handle Animal, Knowledge (Nature).   Gear: Monk's Robes, Backpack, 5 Day's Trail Rations, Water Canteen, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 10 Candles, 5 Sticks of Incense, Box of 10 Tindertwigs, Wooden Holy Symbol.  

Migrant

  Skills: Speak Language, Read/Write Language.   Gear: Peasant's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight.  

Pirate

  Skills: Swim, Profession (Sailor), Pilot, Drive.   Gear: Sailor's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight, Deck of Cards, Compass.  

Sailor

  Skills: Survival, Profession (Sailor), Drive.   Gear: Sailor's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight, Deck of Cards, Compass.  

Spy

  Skills: Bluff, Disguise, Hide, Move Silently.   Gear: Thieve's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Make-Up Kit, Flashlight, Thieve's Tools, Box of 10 Tindertwigs.  

Urchin

  Skills: Hide, Move Silently, Sleight of Hand.   Gear: Peasant's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Deck of Cards.  

Courtier

  Skills: Insight, Diplomacy, Knowledge (Nobility and Royalty).   Gear: Courtier's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 3 Sticks of Sealing Wax, Signet Ring with Noble Insignia.  

Bandit

  Skills: Intimidate, Ride, Drive.   Gear: Explorer's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Flashlight, Crowbar, Compass.  

Hacker

  Skills: Use Computer, Open Lock, Disable Device.   Gear: Peasant's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Flashlight, Crowbar, Thieve's Tools.  

Apothecary

  Skills: Heal, Knowledge (Nature), Survival.   Gear: Peasant's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Healer's Kit, 10 Candles, 5 Sticks of Incense, Box of 10 Tindertwigs.  

Sage

  Skills: Knowledge (any), Research.   Gear: Scholar's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Scroll Case with 10 Rolls of Paper, 10 Candles, Box of 10 Tindertwigs.  

Shopkeeper

  Skills: Appraise, Profession (Shopkeeping), Diplomacy.   Gear: Traveler's Outfit, Backpack, 5 Day's Trail Rations, Water Canteen, Flashlight, Compass, 50ft Hemp Rope.  

Low-Wage Worker

  Skills: Diplomacy, Profession (any).   Gear: Peasant's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, 3 Torches, Flint and Steel.  

Laborer

  Skills: Profession (Laborer), Climb, Balance.   Gear: Peasant's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight, Deck of Cards.  

Soldier

  Skills: Spot, Listen, Heal.   Gear: Explorer's Outfit, Military Uniform, 5 Day's Trail Rations, Water Canteen, Deck of Cards, Flashlight, 1 Melee Weapon.

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