each character must choose a Background at character creation. this Background represents the skills and occupation the character had before the start of the game. a character's Background grants the character 4 additional Skill Points, adds two to four skills to the character's list of Class Skills for all classes they have, and provides the character with a set of starting gear.
the Backgrounds are listed below.
Acolyte
Skills: Knowledge (Religion), Heal, Insight.
Gear: Clerical Vestments, Satchel, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 3 Day's Trail Rations, Water Canteen, Wooden Holy Symbol, 10 Candles, Box of 10 Tindertwigs, 5 Sticks of Incense.
Charlatan
Skills: Disguise, Sleight of Hand, Bluff.
Gear: Peasant's Outfit, Backpack, Deck of Cards, Make-Up Kit, 3 Day's Trail Rations, Water Canteen, Flashlight, Pocket Mirror.
Criminal
Skills: Hide, Move Silently, Open Lock, Disable Device.
Gear: Thieve's Outfit, Backpack, Flashlight, Crowbar, 3 Day's Trail Rations, Water Canteen, Thieve's Tools.
Entertainer
Skills: Perform, Tumble.
Gear: Performer's Outfit, Backpack, Musical Instrument, Make-Up Kit, 3 Day's Trail Rations, Water Canteen, Pocket Mirror, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, Box of 10 Tindertwigs.
Gladiator
Skills: Jump, Climb, Perform (Acting), Heal.
Gear: Gladiator's Costume, Backpack, Make-Up Kit, 10 Day's Trail Rations, Water Canteen, Deck of Cards.
Guild Artisan
Skills: Craft, Appraise.
Gear: Artisan's Outfit, Satchel, Tool Kit (1 Craft), 3 Day's Trail Rations, Water Canteen, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 10 Candles, Box of 10 Tindertwigs.
Guild Merchant
Skills: Appraise, Diplomacy, Insight.
Gear: Traveler's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Scale and Weights, Flashlight, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink.
Hermit
Skills: Survival, Handle Animal, Knowledge (Nature).
Gear: Monk's Robes, Backpack, 5 Day's Trail Rations, Water Canteen, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 10 Candles, 5 Sticks of Incense, Box of 10 Tindertwigs, Wooden Holy Symbol.
Migrant
Skills: Speak Language, Read/Write Language.
Gear: Peasant's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight.
Pirate
Skills: Swim, Profession (Sailor), Pilot, Drive.
Gear: Sailor's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight, Deck of Cards, Compass.
Sailor
Skills: Survival, Profession (Sailor), Drive.
Gear: Sailor's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight, Deck of Cards, Compass.
Spy
Skills: Bluff, Disguise, Hide, Move Silently.
Gear: Thieve's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Make-Up Kit, Flashlight, Thieve's Tools, Box of 10 Tindertwigs.
Urchin
Skills: Hide, Move Silently, Sleight of Hand.
Gear: Peasant's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Deck of Cards.
Courtier
Skills: Insight, Diplomacy, Knowledge (Nobility and Royalty).
Gear: Courtier's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Scroll Case with 10 Sheets of Parchment, Inkpen, 8oz Vial of Black Ink, 3 Sticks of Sealing Wax, Signet Ring with Noble Insignia.
Bandit
Skills: Intimidate, Ride, Drive.
Gear: Explorer's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Flashlight, Crowbar, Compass.
Hacker
Skills: Use Computer, Open Lock, Disable Device.
Gear: Peasant's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, Flashlight, Crowbar, Thieve's Tools.
Apothecary
Skills: Heal, Knowledge (Nature), Survival.
Gear: Peasant's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Healer's Kit, 10 Candles, 5 Sticks of Incense, Box of 10 Tindertwigs.
Sage
Skills: Knowledge (any), Research.
Gear: Scholar's Outfit, Satchel, 3 Day's Trail Rations, Water Canteen, Scroll Case with 10 Rolls of Paper, 10 Candles, Box of 10 Tindertwigs.
Shopkeeper
Skills: Appraise, Profession (Shopkeeping), Diplomacy.
Gear: Traveler's Outfit, Backpack, 5 Day's Trail Rations, Water Canteen, Flashlight, Compass, 50ft Hemp Rope.
Low-Wage Worker
Skills: Diplomacy, Profession (any).
Gear: Peasant's Outfit, Backpack, 3 Day's Trail Rations, Water Canteen, 3 Torches, Flint and Steel.
Laborer
Skills: Profession (Laborer), Climb, Balance.
Gear: Peasant's Outfit, Backpack, 10 Day's Trail Rations, Water Canteen, Flashlight, Deck of Cards.
Soldier
Skills: Spot, Listen, Heal.
Gear: Explorer's Outfit, Military Uniform, 5 Day's Trail Rations, Water Canteen, Deck of Cards, Flashlight, 1 Melee Weapon.
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