Uplift
Uplift bestows increased spellcasting ability on
one priest, including additional spells per level
and use of spells beyond the caster's normal level.
This cooperative spell requires two priests who
must spend the day casting this spell, During the
casting, the priests must decide which additional
spells (of all levels) are desired. Upon completion
of the casting, the priests touch palms, and the
priest of higher level receives a charge of magical
energy. This charge temporarily boosts the level
of the priest for spellcasting purposes. The
amount of increase is one level per five levels of
the lower level caster (fractions rounded up). If
both priests are of equal level, the casters must
decide who benefits from the spell.
The spell grants the priest the spellcasting ability of the new level. It does not improve hit
points, attack rolls, or other abilities. If the increase allows more spells per level, the additional
spells are instantly placed in the character's memory. A priest is also enabled to cast spells normally beyond his level. Range, duration, area of
effect, and other variables are all based on the
character's temporary level.
The increased effect lasts only 1 turn. At the
end of the turn, all additional spells are lost and
the character reverts to his normal level.
As an example, consider a party with a fallen
comrade. The two priests in the party are 7th and
8th level, both unable to cast Raise Dead. After a
night's rest, each priest adds uplift to his memorized spells. After casting the spell, the 8th-level
priest suddenly gains the casting abilities of a
10th-level priest, including the ability to cast
raise dead. At the end of one turn, the priest's
abilities revert to 8th-level.
Casting this spell is an arduous task, causing a
severe drain on the priests. When the spell expires, the uplifted character suffers 2d6 points of
damage from mental exhaustion. This damage
cannot be healed by any means until the character has had at least eight hours of rest.
[Tome of Magic]
Sphere: All
(Alteration)
Level: 4
Cooperative
(Alteration)
Level: 4
Cooperative
Range: 0
Components: V, M
Duration: 1 turn
Casting Time: 12 hours
Area of Effect: One priest
Saving Throw: None
Components: V, M
Duration: 1 turn
Casting Time: 12 hours
Area of Effect: One priest
Saving Throw: None
the priests' holy symbols and an offering worth at least 500 gp from each priest
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