Undead Regeneration
With this spell, the priest can "heal" an undead, restoring to its unlife 2d4 hit points plus one point per level
of the caster's experience. As with most spells that
restore hit points, undead regeneration cannot raise a
creature above its normal maximum. Noncorporeal
undead can also be affected by reaching into the space
they occupy. During the "healing" process, the spell
temporarily shields the priest from dangerous contact
with the undead, such as aging or paralysis.
Reverse: Drain Undead
The reverse of this spell, drain undead, inflicts a like amount of damage. Note that the damage "drained" from the undead creature is lost. It is not gained as healing or extra hit points for the caster. The same protections against undead powers are conferred on the caster as with undead regeneration. Only one undead can be affected by either version of this spell.[Complete Book of Necromancers]
Reversible
Sphere: Necromantic(Necromancy)
Level: 5
Restrictions: Drow/Death Priests only
Range: Touch
Components: V, S
Duration: Instantaneous
Casting Time: 8
Area of Effect: One undead
Saving Throw: None
Components: V, S
Duration: Instantaneous
Casting Time: 8
Area of Effect: One undead
Saving Throw: None
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