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The Return: Session #4

General Summary

With the letter of Tsuto Jin in hand, the heroes went off the Glassworks to look for the missing Ameiko. They found the building's three large chimneys bellowing smoke and steam, but all of the windows covered in curtains. Entering through the backdoor, the heroes heard the sounds of goblins capering about.   In the main workshop, the heroes found a scene of slaughter. Goblins had butchered the employees and were reveling in dismembering the bodies and playing with molten glass. Worst, the body of Lonjiku was covered in glass. He had been alive when the molten glass was poured over him.   The heroes surprised the goblins in a vicious battle. While Kurdan was fighting goblins wielding molten glass, a small gaggle of gobs grappled Bartuk and began to drag him towards a kiln. The marksman ship of Grubbyfugs and Tiny Tim saved the dwarf from a fiery fate, and the goblins retreated to the basement.   Following the gobs, they found Ameiko tied up and a half-elf monk in the basement that was leading the goblins. Contrary to what he wrote his sister, it was Tsuto that was working with the goblins to attack Barrowmista.   Another fight unleashed. The goblins assaulted the heroes while the monk unleashed arrows over their heads. Grubbyfugs was horrified when the half-elf caught one of her arrows and shot it back at her.   Ignoring the minor threat of the goblins, Kurdan burst through their line and went to fight the half-elf. Tsuto used a stunning strike to stall the barbarian, but began calling down a tunnel for help. Claiming that the presence deep below had "promised" to help.   As the battle turned against Tsuto, he prepared to run. Grubbyfugs used her new magical spell to enchant an arrow. Tsuto attempted to catch the arrow, but was not quick enough--- the arrow went through his palm... and then exploded! Tsuto fell to the ground bleeding from his bloody hand.   Freeing Ameiko, they looted Tsuto to find a journal. It appears he was working for someone named Nualia. A woman trying to transform into a demon and destroy all of Barrowmista. They also learned she was leading all of the local goblin tribes, and the city may soon be assaulted by hundreds of goblins.   Asking Ameiko to join them, they explored the tunnels deeper below.   They found the tunnel split. One side led to outside the city, and they surmised this is how some of the goblins must have attacked the city. The other side of the tunnel lead to some long hidden Shung ruins. Similar to the other ruins they had visited, these were more militaristic in nature. They were greeted by a statue of a woman holding a book and a real flail. The distant sound of a leopard growing echoed from below.   Exploring the found a shrine once built to the woman represented in the statue, but had recently been defaced to worship Quitic--- the Queen of Monsters.   From there, the entered a large cathedral like room. It contained a well of glowing orange liquid. Before the could explore further, a demon appeared above the well. It sliced its own hand and dripped blood into the pool. A horrid creature crawled from the pool and they party was attacked. The strange spawned creature had vicious claws and a poison that filled its targets with debilitating rage. The demon would appear and disappear to cast spells upon the heroes. When the battle began to swing in the way of the heroes, another of the spawned creatures came from behind. It was a tough fight, but the heroes overcame the foes.   When exploring the room, Tiny Tim and Grubbyfugs spilled more blood into the pool--- releasing another of the horrid spawns. While it was quickly defeated, the heroes decided to avoid spilling any more blood in the pool.   Before they left, the heroes were sure no more enemies lurked in the ruins. They found a mutated goblin and some zombies, but they were able to easily dispatch the foes.   Looking for help on how to deal with the magical well, the heroes returned to Barrowmista.

Rewards Granted

Healing potion

Ring or Protection +! (requires attunement): Increases Armor Class +1 and gives a +1 to all saving throws

Flail of Bloody Revenge (requires attunement) +1 hit/+1 damage, every time it misses.. it gets another +1 to hit until it does hit (or the battle ends), then it resets.

Scroll of Flaming Sphere (can only be used once)

Glove of Blood: +1 hit on spell attacks (requires attunement)

Longsword +1 (requires attunement) +1 hit/+1 damage

Silver Dagger (not magical)

Dagger of Returning (requires attunement) +1 hit/+1 damage, when thrown (regardless if it hits), it returns to the throwers hand

8 Pearls

Character(s) interacted with

Report Date
21 Nov 2020
Primary Location

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