The cosmic dance of the Primordials reaches its climax, and from their chaotic movements emerges the first stirrings of existence, marking the beginning of the Age of Chaos.
From the earliest days to the present age, the history of the Geldoran is mythic. The recorded history of the known world is split into ages, each a distinct and fascinating period of its own.
The Age of Chaos in the annals of Geldora's history was a primordial epoch marked by the cosmic dance of the powerful Primordials, creators of existence. From their chaotic movements emerged the Gods, each embodying distinct facets of cosmic forces. This divine lineage sparked the Celestial Conflict, a tumultuous confrontation between Primordials and Gods, resulting in the withdrawal of the former to the far reaches of the cosmos. As the Gods assumed custodianship, they shaped the continents, establishing cosmic order amidst the echoes of the celestial schism. The Age of Chaos set the stage for the subsequent ages, leaving an indelible mark on Geldora's destiny, as the world became a battleground for the celestial ideals of creation and chaos, with the Gods guiding mortals amidst the lingering echoes of the cosmic conflict.
The cosmic dance of the Primordials reaches its climax, and from their chaotic movements emerges the first stirrings of existence, marking the beginning of the Age of Chaos.
The Gods, offspring of the Primordials, come into existence, each representing a facet of the cosmic forces. Moradin, Melora, Pelor, Erathis, The Raven Queen, Asmodeus, Ioun, Avandra, Kord, Tiamat, Ilmater, and Sehanine are born during this epoch.
The Gods convene in a celestial council to establish the cosmic order and discuss their roles in shaping the world of Geldora. This marks the early attempts at collaboration among the divine beings.
Tensions arise between the Primordials and the Gods as the celestial realms fracture due to conflicting ideologies. The Gods seek to impose order on the chaotic world, leading to a cosmic confrontation.
Following a cataclysmic celestial battle, the Primordials withdraw to the far reaches of the cosmos, relinquishing their direct influence over Geldora. The Gods now assume custodianship of the world.
In the aftermath of the divine schism, the Gods reshape the continents of Geldora to reflect their individual domains. The physical world begins to take a more structured form.
The Gods establish a covenant among themselves to maintain balance and order in Geldora. They assign specific responsibilities and domains to each deity, setting the stage for the ages to come.
The Age of Dawn in Geldora dawned amidst the mysterious disappearance of creator race empires, leaving the continents ripe for the ascent of giants and dragons during the Time of Dragons. Fierce wars for land ensued, giving birth to great kingdoms and empires as dragonborn rose to prominence amidst complex alliances and resistances. Elves, facing the pressure of draconic dominance, embarked on a mass exodus, establishing remote enclaves, while dwarves adapted by creating vast underkingdoms. Humanity, resilient and adaptable, carved out cohesive communities and kingdoms, signaling the beginning of their dominance. As this tumultuous era unfolded, Geldora witnessed a dynamic interplay of races, the rise of new powers, and the forging of alliances, setting the stage for the diverse tapestry of the world that would shape the ages to come.
The powerful empires of the creator races, which dominated Geldora during the Age of Chaos, mysteriously vanish from the face of the world. This disappearance creates a power vacuum that leads to the rise of giants and dragons.
Giants and dragons, far more powerful than those of the present age, engage in fierce conflicts over the newly vacant territories. This era becomes known as the Time of Dragons, marked by constant wars for land on the eight Geldoran continents.
As dragons exert dominance, dragonborn, their humanoid kin, emerge as significant players in the conflicts. Some dragonborn form alliances with dragons, while others resist draconic rule, leading to a complex tapestry of allegiances.
The giants, seeking stability amid the chaos, form the Titan Accord—an agreement among giant clans to establish territories and maintain a semblance of order. This accord paves the way for the creation of great kingdoms and empires.
The elves, feeling the pressure of dragon and giant dominance, embark on a mass exodus from their ancestral lands. This leads to the establishment of elven enclaves in remote corners of Geldora, setting the stage for elven cultures to evolve independently.
Dwarves, adapting to the new order, establish vast underground kingdoms beneath the continents of Geldora. These subterranean realms become centers of craftsmanship, mining, and resistance against the forces above ground
Humans, resilient and adaptable, begin to form cohesive communities and kingdoms amidst the chaos. This marks the beginning of the ascent of humanity as a dominant race, forging alliances and rivalries with the other races of Geldora.
The Age of Shadows in the world of Geldora unfurled as a sinister tapestry, its threads woven with ancient evils and shadowy intrigues. As the Veil weakened, mysterious occurrences shrouded the continents, and the rise of the enigmatic Shadow Cabal cast a pervasive darkness over political landscapes. Prophecies foretelling an impending eclipse fueled apprehension, leading to uneasy alliances against looming threats. The discovery of the Forbidden Archive tempted scholars and practitioners alike, while the Night of a Thousand Shadows brought an eerie, malevolent darkness to Geldora. The betrayal of moon elves fractured societies, and a dark nexus of ley lines became a source of unholy power, attracting cults and dark practitioners. The Age of Shadows, marked by the insidious influence of malevolent forces, unfolded as a time of secrecy, intrigue, and constant vigilance against the encroaching darkness that sought to consume the very essence of the world.
Mysterious occurrences and a general shroud of secrecy envelop Geldora as ancient evils and shadowy organizations gain prominence. The Veil, a metaphysical barrier between realms, weakens, allowing malevolent forces to subtly influence the mortal world.
A clandestine organization known as the Shadow Cabal emerges, harnessing dark magic and forbidden knowledge to manipulate political affairs across the continents. Their influence spreads like a shadow, casting doubt and fear among the civilizations.
Seers and prophets across Geldora foretell an impending eclipse that signifies a convergence of dark forces. This prophecy fuels anxiety and leads to the formation of alliances among various races to counter the looming threat.
A long-lost repository of forbidden knowledge, the Forbidden Archive, is discovered by intrepid adventurers. The texts within reveal ancient secrets, tempting scholars and dark practitioners alike, sparking a race to control the forbidden lore.
An unprecedented celestial event bathes Geldora in an eerie, otherworldly darkness for an entire night. During this time, shadow creatures emerge, wreaking havoc and sowing chaos across the continents.
A once-revered group of moon elves succumbs to the allure of dark power, betraying their kin and forming pacts with shadow entities. This event fractures elven societies and fuels the spread of corruption.
A convergence of dark ley lines forms an unholy nexus, becoming a focal point for malevolent energies. This nexus becomes a source of dark magic, attracting cults and dark practitioners seeking to harness its power for their nefarious purposes.
The Age of Ascendance in the world of Geldora unfolded as a luminous chapter marked by unprecedented collaboration, enlightenment, and progress. Fueled by the formation of the Great Alliance in response to past threats, this era witnessed the rise of visionary leaders and heroes guiding civilizations to new heights of unity and achievement. Among the races, elves experienced a cultural renaissance, while dwarven ingenuity sparked a technological revolution underground. The Celestial Accord brought divine pantheons together to establish guidelines, minimizing divine conflicts. This age fostered a Golden Era of Trade, connecting diverse races and continents, while the creation of arcane academies fueled the proliferation of magical knowledge. The Age of Ascendance, defined by cooperation, innovation, and cultural exchange, saw Geldora ascend to a new pinnacle of prosperity and enlightenment.
In response to the looming threats of the past ages, races across Midvar forge the Great Alliance, uniting in a common cause for peace, prosperity, and the advancement of civilization. This cooperative effort sets the stage for a new era of collaboration and progress.
Visionary leaders and heroes emerge, guided by ideals of unity and progress. They lead their respective civilizations to unprecedented heights, fostering advancements in magic, technology, and culture, defining the Age of Ascendance as a time of prosperity and growth.
The elves, recovering from the divisions of the Age of Shadows, experience a cultural and intellectual renaissance. Elven scholars, artists, and mages contribute to the resurgence of elven societies, bringing about an era of enlightenment and refinement.
Dwarven inventors and engineers pioneer groundbreaking technologies in their underground realms. This dwarven technological revolution not only enhances their own societies but also influences the advancements of neighboring civilizations.
The Great Alliance facilitates an unprecedented era of trade and cultural exchange among different races and continents. Flourishing marketplaces become hubs of diverse goods, ideas, and innovations, fostering a global interconnectedness.
Recognizing the importance of magical knowledge, the major civilizations establish arcane academies to educate and train aspiring mages. This leads to a proliferation of magical understanding and the cultivation of skilled spellcasters across Geldora.
The Age of Cataclysm in Geldora emerged as a harrowing epoch defined by the cataclysmic impact of a colossal meteor, reshaping the continents and triggering widespread devastation. The Meteorfall Catastrophe shattered the eastern coast of Midvar, instigating wars and migrations as civilizations grappled with the aftermath. Elemental forces, unleashed by the magical fallout, wrought havoc across the continents, while tectonic shifts and volcanic eruptions during the Seismic Uprising tested the resilience of societies. The Celestial Veil weakened, allowing extraplanar entities and Abyssal forces to breach into the mortal realm, instigating conflicts on multiple fronts. Elven enclaves faced collapse, and a pervasive arcane resonance triggered unpredictable magical surges, transforming landscapes and creatures. The Age of Cataclysm unfolded as a time of unprecedented challenges, where civilizations struggled to survive amid the chaotic aftermath of celestial, elemental, and Abyssal upheavals that left an indelible mark on the world of Geldora.
A massive meteor, believed to be a celestial harbinger of doom, collides with the continent of Midvar, devastating its eastern coast and creating the shattered isles. This catastrophic event reshapes the geopolitical landscape and triggers widespread wars and migrations.
The magical fallout from the Meteorfall awakens dormant elemental forces across Geldora. Elemental beings, once dormant or subdued, wreak havoc on the continents, leading to cataclysmic events and wars as civilizations struggle to contain these unleashed forces.
The tectonic shifts caused by the Meteorfall result in a series of devastating earthquakes and volcanic eruptions across Geldora. Entire cities are swallowed by the earth, and vast swaths of land are transformed, testing the resilience of civilizations.
The impact of the meteor weakens the Celestial Veil, allowing extraplanar entities to breach into the mortal realm. This unleashes chaotic and otherworldly forces, leading to conflicts between mortals and interdimensional beings seeking to claim Geldora for their own.
The weakened Celestial Veil allows denizens of the Abyss to invade Geldora, spreading corruption and chaos. Cults dedicated to dark entities gain prominence, and the mortal races are forced to unite against this infernal threat.
The elven enclaves established during the Age of Dawn face unprecedented challenges as the cataclysmic events unfold. Some enclaves fall to the elemental forces or Abyssal invasions, while others are swallowed by the earth during seismic upheavals.
The magical disturbances caused by the Meteorfall result in an arcane resonance that permeates the world. This resonance triggers unpredictable magical surges, leading to the transformation of landscapes, the creation of magical anomalies, and the mutation of creatures across Geldora.
The Age of Founding dawned as a period of resilience and collaboration in the world of Geldora, following the tumultuous upheavals of the Cataclysm. In the wake of widespread destruction, the Great Reconstruction saw civilizations band together to rebuild cities and restore trade routes, laying the groundwork for a new era. Representatives from various races formed the Alliance of Free Peoples to ensure mutual support and defense, fostering cooperation among diverse societies. In Southern Yohir, the dragonborn leader Bhaxiros Zranaar founded the Zranaar Dominion, a pivotal force in the region that integrated dragonborn culture into the broader fabric of Geldora. Treaties such as the Treaty of Elemental Balance and institutions like the Council of Arcane Scholars emerged to guide harmonious coexistence and responsible magical practices. Elves embarked on the Elven Reclamation to reclaim lost territories, while dwarven clans solidified unity through the Dwarven Compact. The Age of Founding, marked by reconstruction, cooperation, and the establishment of foundational institutions and nations, set the stage for a new chapter in Geldora's history.
In the aftermath of the Age of Cataclysm, civilizations across Geldora embark on the Great Reconstruction, rebuilding cities, re-establishing trade routes, and recovering from the widespread devastation caused by the Meteorfall and its aftermath.
Recognizing the need for mutual support and defense, representatives from various races on the continent of Fearna convene to form the Alliance of Free Peoples. This coalition aims to foster cooperation, ensuring the survival and prosperity of their diverse societies in the post-Cataclysmic era.
In what is now Southern Yohir, Bhaxiros Zranaar, the 1st Leader of Dragonborn, establishes the Zranaar Dominion. This influential dragonborn-led nation becomes a prominent force in the region, shaping the political landscape and fostering the integration of dragonborn culture into the broader tapestry of Geldora.
As elemental forces continue to recover from the upheavals of the Age of Cataclysm, representatives from elemental societies and mortal civilizations come together to forge the Treaty of Elemental Balance. This treaty establishes guidelines for harmonious coexistence and cooperation between mortals and elemental beings.
In response to the unpredictable magical surges of the Cataclysm's aftermath, scholars from various races gather to form the Council of Arcane Scholars. This institution focuses on understanding and harnessing magical energies responsibly, preventing unintended consequences and ensuring the safety of magical practices.
With the worst effects of the Age of Cataclysm behind them, elves undertake the Elven Reclamation, reclaiming territories lost during the seismic upheavals. This effort marks a resurgence of elven influence as they rebuild and renew their connection to the natural world.
Dwarven clans of MEra formalize the Dwarven Compact, a cooperative agreement that emphasizes unity and mutual support among dwarven realms and the Kingdom of Mera. This compact fosters collaboration in areas of trade, defense, and technological advancements, solidifying dwarven influence on future of Mera.