Freedom class Gunship
Power Generation
Holy ****, the fusion reactor actually works.The first ship to carry a fusion reactor would be the WPS Revolution. It had continual blackouts and technical issues, and in true Ardenian fashion, the second reactor carried on a ship would be the Freedom's 500MW Offunt Fusion Engine, except that said fusion reactor... actually worked.
Propulsion
Remember autocannons and conventional guns? Yeah, this thing made them obselete in space.Seven fusion engines, the first of their kind, were installed. Tempratures made installation almost impossible, with heat-signatures of the ships exceeding 12800 yottawatts, making electronic decoys almost impossible - except if one cut their engines before utilizing decoys. The combined fusion engines allowed for a blistering 10gees of acceleration, all fueled by a deuterium-deuterium reaction in the heart of the engine itself - this ship could accelerate so fast that more conventional autocannons and guns would be able to be easily intercepted by a simple weave.
Weapons & Armament
Our simulation actually lagged when we tested out the PRS series of dustguns - imagine the shock when they actually did better than the damn simulation.
Armor and defense
Boron. Enough Boron and carbon-carbon, along with aerogel, to take a hit from a tank and survive.
Communication Tools & Systems
The Outer Belt Conflicts allowed Freedom to really demonstrate the sheer advantage that datalinking provided to the Ardenians - even if it was delayed by minutes on end.
Sensors
The four horses of RADAR, LIDAR, telescopes, and a 64 gixapixel high-resolution imaging sensor.
Freedom Class GGN
Used by
Price
4.5 Trillion Ardenian Dollars
Related Technologies
Width
102m
Length
102m
Height
20m
Weight
12kt
Speed
10G acceleration
Complement / Crew
48 Enlisted, 12 officers