Ripple Character in Galara | World Anvil
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Ripple

Aliath (a.k.a. Ripple)

Ripple is a Druin Claw broker who travels through the Feral Wyld in search of forgotten artifacts and trinkets from the previous age. Due to their unquenchable thirst for travel many have only heard of the Druin in passing and few have met the Druin twice.

Physical Description

General Physical Condition

Ripple has been described as fit but thin. Those who have met Ripple would tell you that they could have eaten more but they were gone before the meal was finished!

Body Features

Ripple's most notable features would by their rabbit like ears covered in a dark almost black blue fur. The rest of them would be described as elvish but taller.

Facial Features

Ripple has deep blue eyes, that reflect light like an animals in the night, with crescent shaped pupils. Ripple has sharp angular features, but a soft smile that is uncommon among Druin.

Identifying Characteristics

You can tell it is Ripple because of their deep blue hair and ears but most notably by the fact that Ripple had filed down their sharp pointed teeth to be flat like the humans and elves.

Apparel & Accessories

Ripple carries a larger backpack stile bag of holding with them at all times to carry equipment and items found. They have a series of belts strapped across their waist hips chest neck arms and legs that have many trinkets and bobbles dangling from them at all times as a way to display new found treasures.

Mental characteristics

Personal history

Ripple was born in the Feral Wyld. Their parents had contracted the Rot and passed only 100 years after they were born and from then on Ripple has wandered the world in search of fantastical artifacts and trinkets left behind by those who came before and those who are still creating. Ripple has built a small trade partnership with a number of merchants across the world though they are not seen often as they are not known for returning to the same place often.

Education

Ripple had been given a basic education from their parents before their untimely passing. They know how to read and write, elvish, Druin and common and has a natural gift for maths. Ripple has been known to stay with a merchants guild for a time to learn the ropes and current pricing systems, before vanishing back into the Wyld or unknown places of the world in search of new treasures.

Employment

Ripple considers themselves self employed, working as a Claw-Broker or traveling Merchant. Ripple finds interesting items in remote places or trades for new items all over the world and brings them to various markets to sell or trade for something more interesting.

Accomplishments & Achievements

Ripple's most notable accomplishment was when they were able to climb to the highest point of the Spine of the World. There they had met a kind Yeti who showed them how to best survive the harsh climate. Ripple still visits the yeti from time to time and to see the amazing sun rise from the highest point in the world.   Ripple considers anything checked off their bucket list an accomplishment. They have traveled through the Feral Wyld, seen the lost country of Harnen, and dined with the sea elves protecting the reefs along the edges of the Wyld. They have met the king, 3 of them in fact. Ripple has been the every city in Cuiserin and has tried their strange delicacies.

Failures & Embarrassments

Ripple considers it a failure to have not been to every inch of the world. They are very disappointed that they have yet to find a sea Elf willing to teach them to breath underwater and considers it a failure that the elves had tried to kill them by the end of dinner.

Morality & Philosophy

Ripple believes that life should be spent seeing everything. If one stays in the same place for too long life becomes boring and dull.

Personality Characteristics

Motivation

Wanderlust and Adventure are what drive Ripple. They have an overwhelming desire to see and experience everything life has to offer. They have dreams to travel to other planes once all of Galara has been explored, driven by their constant need to not stay still.

Likes & Dislikes

Ripple is a fan of anything ancient or shiny. They like spicey foods and places where they can see for miles. Ripple is not fond of cramped spaces, bland foods, or being stuck in the same place for more than a month. They dislike fluffy snow because it slows them down and creatures that walk slowly often put Ripple in a bad mood.

Personality Quirks

Ripple can often be seen clicking their teeth together as if still not used to the flat feeling of their teeth. When they feel they have stayed to long in one place but cant leave that moment Ripple will often fidget with the bobbles on their belts and begin to tell anyone near them the stories attached to each item.

Social

Contacts & Relations

There are many who claim to have contact with Ripple though many don't know their current whereabouts and know that they wont be back possibly ever. Ripple does trust two trading companies in particular that they have items delivered too to be sold by the company for them but they are rarely seen in the area. Ripple keeps the names of the companies a secret and they do not announce their trade with Ripple to keep people from trying to find and deal with Ripple.

Social Aptitude

Ripple come across as impatient in social settings but that is because of the prescience. Being able to predict 6 seconds in the future tends to make one seem impatient. Though in Ripples case they probably are impatient to get out of the conversation and back of the road.

Hobbies & Pets

Over the many years of traveling Ripple has picked up cartography as a hobby. Though Ripple has never given away any of the maps they have made as they are precious to them.

Speech

As with other druins Ripple speaks quickly and precisely. Though because of the filed teeth Ripple does not have the harsh lingered "S" that other druins have.

Wealth & Financial state

Ripple could arguably be a very rich creature with all of the unknown treasure that is hidden on their person though they do not often carry much gold so they come across as a poor creature.
Alignment
Chaotic Neutral
Current Status
Exploring he Feral Wyld
Current Location
Species
Conditions
Age
Unknown
Date of Birth
Unknown
Date of Death
Not Yet!
Circumstances of Birth
Surpise!
Birthplace
The Feral Wyld
Children
Pronouns
They/Them
Gender
Genderfluid
Presentation
Androgynous
Eyes
Deep Blue
Hair
Long, Braided, Deep Blue
Skin Tone/Pigmentation
Tan
Height
6'3"
Weight
160 lbs
Aligned Organization
Known Languages
Common, Elvish, and Druin

Comments

Author's Notes

Thank-you to Artbreeder for the wonderfully generated picture of what Ripple would have looked like.


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