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GB Chapter 47: Phamily Reunion

General Summary

Pre-Sesh

Admin

  • Everyone is level 16! Try to get your character sheets completely up to date with items, XP, class features & spells. Normal spell preparation rules are in place for the Gaioforce spells now, but you can take this opportunity to swap out any Gaioforce spells you've already prepared/learned with other Gaioforce spells if you have determined that said spell(s) won't be of much use in this final arc. 5e spell learning/preparation rules work as normal.
  • Group Referendum #1: Should I continue including session attendance as part of your XP, or does it feel unfair? There are no wrong answers; if we decide to nix it, I will retroactively add back attendance XP earned during GB Chapters 44-46 so that everyone earned 3,000 XP per session for attendance, then will remove the attendance portion of XP entirely for this session & onward.
  • Group Referendum #2: Since we are using XP, are there any types of game activities that you think should earn XP? Open to suggestions
  • Clarifying Question #1 (for Chazzle, Balcazar & Draconius): Chazzle was given one of the Sending Transponders when he was planning to walk in with the Winter Bomb. Since you guys changed this plan, are we still saying that Chazzle was given the transponder? If so, who gave their transponder to Chazzle, Draconius or Balcazar?
  • Clarifying Question #2 (for group): Balcazar took some Icy Hot potions, Necrosenol potions, soul slurps & absolute zero grenades from the Bag of Holding. Obviously no issue with this since everyone had the option to take things, but feel free to coordinate with Balcazar if you feel the potions should be distributed differently (since he currently has the 2 of each that he took, he'll get the final say on those). Balcazar's response: "with the question on items, all of the rest of the potions are in my possession"
  • Clarifying Question #3 (for Master Obu): As stated above, everyone got a chance to take stuff from the Bag of Holding (see previous session report to see what was taken). Since you weren't here, you can take your pick of the stuff that's left and would have a stronger argument than others if you were to ask or trade Balcazar for something
  • Remember, trading items between party members is always allowed and encouraged! For example, Balcazar never uses those Poison Barkstars, but they DO qualify as a monk weapon
  • Check out the Gaiobros Item Catalog ; I buffed some of your items to make more sense in comparison to the rest of the party's magic (psst, Chazzle). If anyone thinks any items on the catalog are underpowered or should otherwise be altered, don't hesitate to bring it up and I'll look into it
       

The Sesh

Resolutions from Last Time (Round 4)

  • Agent B (already happened in GB Chapter 46: The Trial of Drastonius Moanius ) but remembered to utilize their Bonus Action & movement): Transforms into Fork's physique, does 11 bludgeoning damage and stuns Draconius. Uses half his mobement to get off the buttspike (55 ft movement speed, so has 25 ft left), uses Step of the Wind to disengage from Chazzle & Fork, vaults over the stunned Draconius (costs 15 ft) and runs 15 ft across the room for an advantageous position.
  • Mummy Blights: Move into their positions as indicated on the battlemap, preparing to strike their opponents. Their specific turns are listed out below, separately so as to avoid confusion.
  • Mummy Blight 1 uses Dreadful Glare on Stoconius (frightening the fuck out of him; disadvantage on ability checks/attack rolls if the mummy is in their line of sight, can't move closer to it willingly) and attacks twice, missing the firat strike and CRITTING against a Mirror Image on the second (Stoconius has 1 left, needing to roll an 11 or higher the next time he is hit to utilize him).
  • Mummy Blight 2 is going to attack Chazzle, Draconius or Fork (I'll roll 1d4 ; 1 for Chazzle, 2 for Draconius, 3 for Fork, 4 means I pick) with Rotting Constriction. Rolled a 13 & a 25 (if it has advantage for any reason, roll both again) to hit. Hits Chazzle for 10 damage and grapples him,
  • Mummy Blight 3 attacks Balcazar with Needle Spear, but misses both times. It attempts its Dreadful Glare if Balcazar is close enough.
  • Master Obu: Casts Blight on Mummy Blight 1, dealing 38 necrotic
  • Stoconius: Gets up (15 ft movement), backs up 15 ft away from the Mummy Blight, casts Fireball (3rd level) at the Mummy Blight with care not to hit Obu, dealing 20 fire to the Mummy Blight (40 total, due to it's vulnerability). He shakes off the fear at the end of his turn, and the guys learn that these mummies are vulnurable to fire damage.
  • Blizzard Damage (GB Chapter 47 picks up here): Have the party roll 4 DC 15 Constitution saving throws (advantage if they have it, everyone gets to add 1d4 ). For each one they fail, they take 1d8 cold damage. Chax
  • Chazzle: In between or after combats, Chazzle can collect his javelins from Gothicca's corpse/the room in general. I improved their capabilities a little bit; check out the Gaiobros Item Catalog for deets.
  • Gothicca's Haunted Forest spell stayed active after her death, seemingly latching onto another power within Zalcovia

Combat: Gaiobros vs. Dread Queen Solya & the Caring Phamily (maybe?)

 

Initiative (can keep same as last time or roll new initiative, depending on if there is a dialogue break in between combats)

  • Lair: 20
  • Solya: 18
  • ???: 24
  • ???: 1
  • ???: 1
  • Agent B: 12, 35/180 HP
  • Mummy Blights: 12 (18/58 Mummy Blight 1, 8/58 Mummy Blight 2, 17/58 Mummy Blight 3)
  • Balcazar: 19
  • Drastonius (Alex playing Stonius): 14
  • Chazzle: 22
  • Master Obu: 3 (can reroll)
  • Fork: 20
  • Stoconius (NPC in Wizard Moanius body): 2, 21/95 HP (bolstered by Aid for 5 extra HP, already included)
  • Blizzard damage: 1

Round 5

  • Chazzle: Breaks free and attacks Mummy Blight 2 9 slashing/12 fire (21 total), then the same thing for 29 damage (50 total)
  • Fork: Socks Mummy Blight 2 to death, then runs over and punches Agent B for 8 damage to stun him. Then Flurry of Blows for 8 damage & 14 damage (22 total on Flurry).
  • Balcazar: Casts Firebolt at Mummy Blight 3 for 34 fire damage due to (vulnurability), then Madrakor's Gauntlet for 7 force damage. Stays hovering (80 ft up)
  • Drastonius: stunned
  • Mummy Blight 1: Attacks Stoconius, but dissipates his last Mirror Image. Master Obu uses their Reaction to kill the Mummy Blight with the Frostfire Glaive.
  • Mummy Blight 3: Attacks Fork for 15 damage, grappled, but no other effects
  • Master Obu: Runs up to the group
  • Stoconius: casts Firebolt on Mummy Blight 3, killing it.

Round 6

  • Chazzle: Deals 25 damage to Agent B & 17 damage to Agent B, killing him for good. Sevuctus opens up a portal and takes MB's perverted soul to the Thugoran Chaos, having her imps affix a demonic chastity belt to him and having Phallicus drag him to sex hell.

Looting the Dragon/Planning the Next Move

  • Physical looting (Athletics for Chazzle, Sleight of Hand for Fork): Fork gets a dragontooth necklase (does something funny, will come up with it in the momernt). After a moment, Chazzle pulls out a dragon fang and gives it to Balcazar
  • Magic looting (Arcana): Balcazar gains a new draconic spell. Him & Obu learn of Gothicca's dracolich nature.
  • Chazzle gets 5 scales, Balcazaq gets 4, Obu gets 3, Fork gets 8.
  • Collectively, the group extracts 10 claws, 20 teeth, the scales listed above, the Chazzle/Fork items listed below, & artificial Forest Dragon organs. Throughout the room, they also recover their Dancing Gnome Lamp & 1,000 gp from the various (but few) corpses of adventurers who fell to Gothicca and/or previous guardian of this chamber
  • Balcazar draws in Gothicca's undead dragon ichor, upgrading Madrakor's Gauntlet and losing his right forearm to it
  • Chazzle gets a piece of the horn (for music), two eyes & a claw. (puts the tip of the claw on his Warchief's Mantle) Fork gets an entire horn.
  • Balcazar gives his Poison Barkstars to Fork
  • Everyone Short Rests and uses various healing potions/hit dice to restore their strength: Fork spent 6 HD to recover 20 hp, total 83/87, Balcazar used all 16 of the hit dice and 2 soul slurps to get back to full health, Obu used 1 hit die to heal to full health
  • Master Obu & Balcazar inspect the vault door and sense the undead imitation forest on the other side, complete with a beating-heart tree rooted to all of Zalcovia. Solya's screams rumble through the temple, indicating that she's on her way
  • Balcazar & Obu open two parts of the vault door before Solya arrives. Balcazar casts Terra Shield (4th level) on himself while Master Obu casts Wall of Fire (4th level) on the entrance to the Heart Chamber, preventing the mummies from breaching to assist Solya.

Combat: Gaiobros vs. The Caring Phamily

Initiative

  • Obu: 18
  • Fork: 19
  • Balc: 14
  • Chazzle: last, reroll
  • Draconius (Stonius body): last, reroll
  • Stonius (Draconius body): last, reroll
  • Solya: 18
  • Darkjaw: 24
  • The Boy: last
  • The Girl: last
  • The Lair: 20

Round 1

  • Darkjaw: three arrows (Dragonspark, Venom & Acidic one for Balc, one for Fork, one for Obu. Balcazar takes 3 piercing/2 fire/10 poison/3 Favored Enemy damage (18 total and is poisoned), Fork takes 7 piercing/5 fire/17 lightning (29 total, reduced to 6, which Fork, Obu & Balcazar take), Obu takes 6 piercing/5 fire/8 acid/3 Favored Enemies damage (22 total, then 5 acid damage each turn if he fails again). Then casts Hunter's Mark (1st level) on Balcazar
  • Lair Action: forgot to do one
  • Fork: Casts Faerie Fire (1st level) and then tries to open the door. Solya casts Call Lightning (3rd level) on Stonius & Draconius, dealing 17 lightning damage to both
  • Master Obu: Casts Daidrosense, then Shadow Scorch (5th level) for 35 fire damage to Darkjaw, then shakes off the acid effect. Solya casts Greater Invisibilty (4th level, 2 Legendary Actions) on herself
  • Solya: Uses Dreadful Glare on Obu, but it fails (he is immune now). Then uses Rotting Claw on Obu, but is Repulsion Bubbled (2nd or 3rd level) by Balcazar
  • Balcazar: Burns 2 sorcery points, casts Enhance Ability (2nd level) to boost constitution, then fails to open the vault door. Forces the poison out
  • Chazzle: Rages and runs over to Darkjaw
  • Draconius: Runs closer to Darkjaw
  • Stonius: Deals 35 fire damage to Darkjaw (5th level Twinfire). Solya casts Necrotic Whispers (5th level, 2 Legendary Actions) on Balcazar, dealing 21 necrotic damage

Round 2

  • Darkjaw: Fires an arrow at Balc (misses), then bites/claws Chazzle for 39 piercing/slashing (reduced to 19)/4 fire. Casts Guardian of Nature (4th level, Primal Beast)
  • Fork: Runs up to Darkjaw and misses two punches.
  • Lair Action: The Boy & The Girl emerge and must decide their place in the fight. Solya tries to have them possessed with Zalcovian Wraiths, but they both succeed on their Charisma saves and expel the dark spirits from their bodies.
  • Master Obu: Calls the kids to him & Draconius, then uses the Help Action for the vault door. Talks shit to Solya. Solya responds with Scepter of Zalcophet (Legendary Action) for 8 piercing/9 cold (17 total) to Obu
  • Solya: Casts Soul Removal (9th level) on Balcazar, but it gets Counterspelled by Stonius (3rd level; Balcazar also uses a 3rd level)
  • Balcazar: Fails to get the lock open. Quickened Spell (2 sorcery points) casts GeoRift (5th level) on Solya (38 bludgeoning) as the rift closes. Flies away from the vault and can be anywhere up to 50 ft high
  • Chazzle: Attacks Darkjaw for 29 damage, use the Warchief's Mantle on Darkjaw (advantage on attacks rolls against him until end of Chazzle's next turn)
  • Draconius: Runs up and tries to Plasma Shot Darkjaw, but misses
  • Stonius: Casts Twinfire (5th level), dealing 13 fire to Darkjaw & 36 fire to Solya (used Plasma Catch to reduce it to this number). Solya use Legendary Action to cast Dark Warp (2nd level) and escapes the GeoRift. She loses concentration on Greater Invisibility, revealing her true form as the Dread Queen.

Rewards Granted

XP Earned (21,000 XP for each player)

  • 6,900 XP (Mummy Blights)
  • 10,000 XP (Agent B)
  • 1,000 XP (dragon looting)
  • 2,000 XP (unlocking 2/3 parts of the vault door)
  • 1,000 XP (playing the game; equalizing attendance whether you're here or not, since everyone is making a genuine effort to play and its just a game, not school)
  • 100 XP (for an even 21,000)

Inventory Changes (reflected in Item Catalog as of 12/2/23)

  • Balcazar: -75 Poison Barkstars, -1 Madrakor's Gauntlet, +1 Claw of Madrakor, +4 Forest Dragon scales, -1 right forearm (replaced by gauntlet), -2 Soul Slurp potions.
  • Draconius: +4 Forest Dragon scales
  • Master Obu: +1 dragontooth (carved partially into a scythe, but needs lots of work before it can be used), +3 Forest Dragon scales
  • Fork: +1 dragontooth necklace (oversized; has a surprise effect), +75 Poison Barkstars, +1 dragon horn, +8 Forest Dragon scales
  • Chazzle: +1 piece of a dragon horn (can make a musical instrument), +2 dragon eyes (made of plant matter & rotting flesh, stored in Iron Flask and will require a DC 10 flat roll to see if the contents spill out next time its opened), +5 Forest Dragon scales, +1 dragon claw (tip broken off and added to Warchief's Mantle)
  • Group: +10 claws, 20 teeth & artificial Forest Dragon organs (part flesh/mostly plant), +1 Dancing Gnome Lamp (recovered)
  • Group: +1,000 gp (200 gp each if they want to split it)

Resources Used

  • Balcazar: 2nd level slot, 4th level slot, 5th level slot, 4 sorcery points, 16 hit dice
  • Draconius: none (has option to retroactivaly use hit dice/any healing abilities he has, since Alex wasn't here for the Short Rest)
  • Master Obu: 4th level slot, 5th level slot, 1 hit dice
  • Fork: 2 ki points, 1st level slot, 6 hit dice
  • Chazzle: 1 rage

Spells Learned

  • Balcazar: Toxifire Breath (7th level), added to spell list without counting towards total. Based on the Gaiobros' successful study of Zalcophet's Library in GB Chapter 41: Picking up the Pieces , can add one Daidrin Aura Gaioforce spell of 4th level or lower to his spell list without counting towards the total.
  • Draconius: Toxifire Breath (7th level), transcribed in spell book (if he chooses Wizard Moanius body) or added to spell list without counting towards total (if he chooses Stonius body). Based on the Gaiobros' successful study of Zalcophet's Library in GB Chapter 41: Picking up the Pieces , can add one Daidrin Aura Gaioforce spell of 4th level or lower to his spell list without counting towards the total.
  • Master Obu: His Religion/Arcana check wasn't high enough to take the spell (I rolled for Draconius and he got a 21), but Master Obu could ask Balcazar & Draconius to teach him the spell. This would allow him to make a DC 20 Arcana or Religion check with advantage, preparing the spell immediately upon success & needing to completing a Short or Long Rest to try again upon failure.
  • Fork: Based on the Gaiobros' successful study of Zalcophet's Library in GB Chapter 41: Picking up the Pieces , can add one Daidrin Aura Gaioforce spell of 4th level or lower to his spell list without counting towards the total. However, Sam (expert roleplayer that he is) can decide whether a drunken Fork would have actually done this or not
  • Chazzle: Pfft, who needs spells when you've already got two big guns? Also wasn't present in the campaign during GB Chapter 41, but was on his way to Necropolis.

Character(s) interacted with

  • Queen Solya, the Caring Pharaoh 
  • Darkjaw, the Waste Warden
  • Agent B (killed for good & banished to sex hell)
  • Amon (The Boy, returned to the Gaiobros)
  • Sevira (The Girl, returned to the Gaiobros)
Report Date
16 Nov 2023
Primary Location
Secondary Location
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