Transmute: Water in Gailardia | World Anvil
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Transmute: Water

School: Necromancy
Sub-School: None
Descriptor: None
Ritual: No
Level: Divine 7th
Components: Material, Somatic & Verbal
Casting Time: Standard
Range: Close
Effect/Target: Up to Five Living Creatures with 20ft
Duration: Instant
Saving Throw: Constitution - Partial   The affected subjects must make a Constitution saving throw or take 2d6 Constitution damage.
A successful save halves the damage taken.   This spell has no effect on Fire or Water creatures.   Material Component: Grim Netheryte with a value of 100g, and a Radiant Flowing Vaaryte with a value of 100g

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