Time Stop
School: Transmutation
Sub-School: None
Descriptor: None
Ritual: No
Level: Arcane & Divine 9th
Components: Material & Verbal
Casting Time: Standard
Range: Personal
Effect/Target: You
Duration: See Text
Saving Throw: None You move with such speed that time seems to have frozen around you for a number of "Rounds" equal to 1d4 +1.
The following rules apply for the duration of this spell:
Sub-School: None
Descriptor: None
Ritual: No
Level: Arcane & Divine 9th
Components: Material & Verbal
Casting Time: Standard
Range: Personal
Effect/Target: You
Duration: See Text
Saving Throw: None You move with such speed that time seems to have frozen around you for a number of "Rounds" equal to 1d4 +1.
The following rules apply for the duration of this spell:
- Existing effects, such as pools of lava or walls of poisonous gas, still affect you normally.
- All other creatures are considered invulnerable to your attacks, spells, and abilities.
- Any of your spells and abilities which affect an area, with a Timed duration, take effect once the spell ends, if their duration exceeds the Time Stop effect.
- You cannot move or cause damage to any items currently in the possession of another creature.
- You cannot enter an area affected by anti-magic.
- You are undetectable to all but divinity itself while the spell lasts.
Comments