Teleportation Circle in Gailardia | World Anvil
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Teleportation Circle

School: Conjuration
Sub-School: Teleportation
Descriptor: None
Ritual: No
Level: Arcane & Divine 9th
Components: Material, Somatic & Verbal
Casting Time: 10 Minutes
Range: Touch
Effect/Target: 5ft radius Circle
Duration: 1 Hour
Saving Throw: None   You create a magic circle with the power of Teleport, Greater.
Once you cast the spell, you also designate the destination, and cannot change it.   The circle is very subtle and nearly impossible to notice, and difficult to interfere with, as follows:  
  • DC 35 Perception check to spot the circle before stepping on it.
  • DC 35 Scrutiny check to search for a circle nearby.
  • DC 35 Trickery check to disable the circle.
Unless you intend to use the circle as a trap, most often make it obvious that the circle is present.   The circle cannot teleport subjects into solid objects, or to a place you are not familiar with.   Teleportation Circle can be made permanent with a Permanency spell.
If a permanent circle is disabled, it becomes active again after 10 Minutes.   Material Component: Crystal Dust with a value of 1.000g

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