Teleportation Circle
School: Conjuration
Sub-School: Teleportation
Descriptor: None
Ritual: No
Level: Arcane & Divine 9th
Components: Material, Somatic & Verbal
Casting Time: 10 Minutes
Range: Touch
Effect/Target: 5ft radius Circle
Duration: 1 Hour
Saving Throw: None You create a magic circle with the power of Teleport, Greater.
Once you cast the spell, you also designate the destination, and cannot change it. The circle is very subtle and nearly impossible to notice, and difficult to interfere with, as follows:
If a permanent circle is disabled, it becomes active again after 10 Minutes. Material Component: Crystal Dust with a value of 1.000g
Sub-School: Teleportation
Descriptor: None
Ritual: No
Level: Arcane & Divine 9th
Components: Material, Somatic & Verbal
Casting Time: 10 Minutes
Range: Touch
Effect/Target: 5ft radius Circle
Duration: 1 Hour
Saving Throw: None You create a magic circle with the power of Teleport, Greater.
Once you cast the spell, you also designate the destination, and cannot change it. The circle is very subtle and nearly impossible to notice, and difficult to interfere with, as follows:
- DC 35 Perception check to spot the circle before stepping on it.
- DC 35 Scrutiny check to search for a circle nearby.
- DC 35 Trickery check to disable the circle.
If a permanent circle is disabled, it becomes active again after 10 Minutes. Material Component: Crystal Dust with a value of 1.000g
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