Shattering Tomb
School: Transmutation
Sub-School: None
Descriptor: None
Ritual: No
Level: Arcane & Divine 7th
Components: Material, Somatic & Verbal
Casting Time: Round
Range: Touch
Effect/Target: Single Creature
Duration: Concentration
Saving Throw: Fortitude partial This spell functions similarly to Hold Monster, except the target is Paralyzed on a failed Constitution saving throw and does not gain additional saves on its Turn.
Instead, for each Round you concentrate on this spell, the target must make an additional save or take 1d4 Constitution drain.
However, you also take 1d6 Non-Lethal damage for each Round you choose to maintain concentration. If you lose concentration, or the target succeeds a save, the spell ends. Material Component: Radiant Veiled Orryte with a value of 500g
Sub-School: None
Descriptor: None
Ritual: No
Level: Arcane & Divine 7th
Components: Material, Somatic & Verbal
Casting Time: Round
Range: Touch
Effect/Target: Single Creature
Duration: Concentration
Saving Throw: Fortitude partial This spell functions similarly to Hold Monster, except the target is Paralyzed on a failed Constitution saving throw and does not gain additional saves on its Turn.
Instead, for each Round you concentrate on this spell, the target must make an additional save or take 1d4 Constitution drain.
However, you also take 1d6 Non-Lethal damage for each Round you choose to maintain concentration. If you lose concentration, or the target succeeds a save, the spell ends. Material Component: Radiant Veiled Orryte with a value of 500g
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