Phase Door in Gailardia | World Anvil
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Phase Door

School: Conjuration
Sub-School: Creation
Descriptor: None
Ritual: No
Level: Arcane 7th
Components: Material & Verbal
Casting Time: Standard
Range: Touch
Effect/Target: 5ft by 8ft Door, up to 30ft deep
Duration: 6 Uses, see text
Saving Throw: None   You create an ethereal door on a wooden, plaster, or stone wall.
This door is invisible and inaccessible to all other creatures.
However, you may allow other creatures to use the door by setting a Trigger Condition.   As a Swift action, you may pass through the door, consuming 1 Use.
You may choose to bring 1 additional Medium or smaller creature with you, but doing so consumes 2 Uses.   You, and any creature brought with you, disappear when you pass through the door.
You may then wait inside its passage, or choose to head for either exit.
Light, sound, or other effects cannot pass through the door, nor can you see what lies beyond without passing through it.   True Seeing and similar effects reveal the door, but does not allow its use.
The door can be affected by Dispel Magic, and any creature inside is harmlessly ejected as if they were inside a Passwall effect.   Phase Door can be made permanent with the Permanency spell.   Material Component: Crystal Key carved from Radiant Pure Aetheryte with a value of 500g (Reusable)   Higher Spell Slot:
When cast with a higher spell slot, the door gains 2 additional uses per spell level.

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