Imprison Soul in Gailardia | World Anvil
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Imprison Soul

School: Necromancy
Sub-School: None
Descriptor: None
Ritual: No
Level: Divine 9th
Components: Material, Somatic & Verbal
Casting Time: Standard
Range: Touch
Effect/Target: Single Creature
Duration: Permanent, see text
Saving Throw: Charisma - Negate   While holding the intended prison, perform a spell Attack against the target.
On a successful hit, the target must make a Charisma saving throw or become imprisoned in the object, leaving their body lifeless.   While imprisoned, the target takes 1d4 Constitution damage per Day, until dead or freed.
Destroying, or opening the receptacle releases the soul, ending the spell.   You must know the target's name to cast this spell.   Material Component: Radiant Grim Netheryte with a value of 1.000g, and small object imbued by a 3 Day ritual.

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