Glacier in Gailardia | World Anvil
BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Glacier

School: Conjuration
Sub-School: Creation
Descriptor: Frost
Ritual: No
Level: Primal 8th
Components: Material, Somatic & Verbal
Casting Time: Round
Range: Close
Effect/Target: Eight 20ft Cubes
Duration: 1 Minute
Saving Throw: None   You create a number of glacial cubes with the following properties:  
  • Remain dormant and stationary until commanded to animate.
  • As a Free action, you may command any number of glaciers to animate.
  • Each glacier has HP equal to your CL *20.
  • Can perform a single spell Attack per Round against a creature within 10ft.
    This Attack roll is equal to yourself performing a Conjuration spell Attack.
  • On a successful hit, the glacier deals Bludgeoning damage equal to 4d8 + your spellcasting modifier, and 4d6 Frost damage.
  • As a Standard action, you may command any number of glaciers to move 10ft.
  • No glacier may move farther than 90ft from you, and you may not command a glacier to move, if is is currently more than 90ft away from you.
  • All Attack rolls against a glacier is guaranteed to succeed.
  • Has Immunity to Critical Hits.
  • Fire damage against a glacier is Maximized, and not halved as normal for objects.
  • If destroyed by Fire damage, the glacier creates a cloud of steam for 10 Minutes.
Each cube must be placed on a horizontal surface, and cannot overlap with another.   Material Component: Radiant Frozen Vaaryte with a value of 500g   Higher Spell Slot:
When cast with a 9th level spell slot, the effect increases to Ten 20ft Cubes.

Comments

Please Login in order to comment!