Glacier
School: Conjuration
Sub-School: Creation
Descriptor: Frost
Ritual: No
Level: Primal 8th
Components: Material, Somatic & Verbal
Casting Time: Round
Range: Close
Effect/Target: Eight 20ft Cubes
Duration: 1 Minute
Saving Throw: None You create a number of glacial cubes with the following properties:
When cast with a 9th level spell slot, the effect increases to Ten 20ft Cubes.
Sub-School: Creation
Descriptor: Frost
Ritual: No
Level: Primal 8th
Components: Material, Somatic & Verbal
Casting Time: Round
Range: Close
Effect/Target: Eight 20ft Cubes
Duration: 1 Minute
Saving Throw: None You create a number of glacial cubes with the following properties:
- Remain dormant and stationary until commanded to animate.
- As a Free action, you may command any number of glaciers to animate.
- Each glacier has HP equal to your CL *20.
- Can perform a single spell Attack per Round against a creature within 10ft.
This Attack roll is equal to yourself performing a Conjuration spell Attack. - On a successful hit, the glacier deals Bludgeoning damage equal to 4d8 + your spellcasting modifier, and 4d6 Frost damage.
- As a Standard action, you may command any number of glaciers to move 10ft.
- No glacier may move farther than 90ft from you, and you may not command a glacier to move, if is is currently more than 90ft away from you.
- All Attack rolls against a glacier is guaranteed to succeed.
- Has Immunity to Critical Hits.
- Fire damage against a glacier is Maximized, and not halved as normal for objects.
- If destroyed by Fire damage, the glacier creates a cloud of steam for 10 Minutes.
When cast with a 9th level spell slot, the effect increases to Ten 20ft Cubes.
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