Aspect of War in Gailardia | World Anvil
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Aspect of War

School: Transmutation
Sub-School: None
Descriptor: None
Ritual: No
Level: Arcane & Divine 7th
Components: Material, Somatic & Verbal
Casting Time: Standard
Range: Personal
Effect/Target: You
Duration: 1 Minute
Saving Throw: None   You gain the following properties:  
  • You are considered a Huge Construct.
  • Your Base Land Speed is 40ft.
  • Darkvision 60ft.
  • You gain a Strength and Dexterity score of 28 and 8 respectively.
  • You effectively have no Constitution score, and gain Immunity to all Constitution effects, unless they affect objects or Constructs.
  • Your Armor bonus to AC is maximized.
  • You wield a Battleaxe and War Hammer in each hand, both with a Critical Multiplier of x3.
    Proficiency with each Martial Weapon is determined by your Transmutation Proficiency, if you have no innate Proficiency.
  • Immunity to Physical damage.
  • Immunity to Critical Hits.
  • Immunity to Ability Damage and Ability Drain, Death, Disease, Exhaustion, Fatigue, Mind, Poison, Paralysis, Sleep, Stun effects.
  • You cannot cast spells, use spell-like abilities, or activate magic items.
  • Equipment and magic items meld into your new form and becomes non-functional.
  • You lose any extraordinary or supernatural abilities from your Race.
  • You cannot speak.
All other statistics remain the same, including HP and saving throws.   Material Component: Radiant Blazing Phiryte with a value of 500g

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