Animate Objects in Gailardia | World Anvil
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Animate Objects

School: Transmutation
Sub-School: None
Descriptor: None
Ritual: No
Level: Arcane & Divine 6th
Components: Somatic & Verbal
Casting Time: Standard
Range: Medium
Effect/Target: Up to Ten Objects, see text
Duration: Concentration, up to 1 Minute
Saving Throw: None   You grant a semblance of life to ten mundane, unattended objects.
Objects of a certain size count as multiple objects, as follows:  
  • Small or smaller - 1 Object
  • Medium - 2 Objects
  • Large - 4 Objects
  • Huge - 8 Objects
Each animated objects acts immediately as you command.
You may redirect any number of animated objects as a Move action.   Animate Objects can be made permanent with the Permanency spell.   Material Component: Pure Aetheryte with a value of 100g   Higher Spell Slot:
When cast with a higher spell slot, you may affect 2 additional objects per spell level.

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