Harborne

Demographics

  • Humans
  •  Elves
  •  Dwarves
  •  Orks
  •  Robots
  •  Mutants

Government

Narco-Tribal Commune

Defences

  • Barrier Walls
  • Gun Emplacements
  • Mortar Pits

Industry & Trade

  • Custom vehicle manufacture
  • Repair shops
  • Workshops
  • Parts Manufacturing

Infrastructure

  • Generators
  • Water pumps and purification
  • Sewers
  • Roads

Assets

  • Garages and Dealerships
  • Eateries

Guilds and Factions

  • Harborne Racing Association
  • Brotherhood of the Eternal Gear

History

Harborne has been the site of racing for over a century entertaining the locals and desert inhabitants alike.

Tourism

Harborne receives tourism on a day to day basis, as it is legendary in the field of racing. Many come armed and with bodyguards, and there are rumors that some of the corporations test their prototypes here.

Architecture

The Settlement is made up of restored brick and metal buildings and has a blend of pre-binding architecture and somewhat more brutal and functional modern aesthetics.

Geography

Harborne is to the South West of Neo Birmingham roughly 3.8 miles away.

Natural Resources

Under and around the settlement are oil wells, and also piles of scrap that are regularly rummaged through, scrap heap owners charge prospectors to go and search, there are different costs, depending on the weight of the salvage and time taken to find the salvage.

RUINED SETTLEMENT
2255

Founding Date
2354
Alternative Name(s)
Borne
Type
Town
Population
658
Inhabitant Demonym
Bornites
Location under