Scir Rank/Title in Forthrim, Scypian | World Anvil
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Scir

“Scir Ludo.” The halfling messenger touched two fingers to his chin respectfully as the small noble turned to face him, silver badge displaying the crest of Hirwind. “The King requests your presence in Caserlic at your earliest convenience to discuss the dam.” “Very good,” The well-dressed gnome replied, turning to a nearby guard to give instructions. “Have my airship readied to travel to Caserlic. Also, send word to Scir Vorn that the King and I are meeting to discuss the dam.” The guard hurried out of the hall to do as told, as Scir Ludo walked back toward his desk to gather some papers. “You are dismissed.”

Requirements

A Scir must be competent to rule his people and considered matured for his race. The Scir of a City must live in that city during his time as Scir.

Appointment

Each Scir is appointed by the King and Council of Sciri with the views of the people of his prospective district taken into consideration. Generally, the Scirship is passed down through a family unless there is a reason to choose someone else.

Duties

Each Scir rules his city in the way he best sees fit. How much he is involved directly in the people’s day-to-day varies in each district.

Responsibilities

Second only to the King, each Scir oversees his city and the surrounding area in his own fashion. He can appoint judges or act as the main judge himself.

Benefits

Each Scir is given an airship and is allowed to take a cut of taxes in his district.

Accoutrements & Equipment

Each Scir has a silver badge/pin with his city’s crest.

Grounds for Removal/Dismissal

A Scir can be removed by a special meeting of the Council of Sciri or under urgent circumstances by the King.
Type
Nobility, Military
Equates to
Lord/Lady
Source of Authority
The King
Length of Term
Life, resignation, or removal by the King or Council of Sciri
Related Locations
Related Organizations

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