Scope
The motivation behind building Fornax
This world is especially for ttrpg. But instead of creating statblocks for the systems I describe the systems to induce every dm or player to create something they like. I also have a oneshot in mind, which I want to publish here. That also have statblock for some creatures for refrence.
The goal of the project
This world combines steampunk with magic. With that comes many technologies which use both. This should influence the world on a trade and political scale.
Fornax's Unique Selling point
The magic holds the world together and a future article explains what happens, when it is absent. It is strong and wielder of magic can deform and reshape the world with the power, sometimes by accident, sometimes intentional.
Theme
Genre
This is a fantasy world. It is set in an steam and magic powered age.
Reader Experience
In the land are many creatures that are stonger than someone from a civilisation. These could only develop through collaboration. They also try to explore the remnants of an ancient and powerful civilisation, but these expeditions lead not rarely to death, but some of the discoveries help to get in the current steam and magic powered era.
Reader Tone
The World has it's dark sides. In some regions the player/reader will face the ruthlessness of nature and it will be a strugle to survive. But in other the player/reader is faced by a majestic city with their lower, middle and upper class. But in this gorgeous city you get reminded for example by the sharp rain of the force of nature itself.
Character Agency
The players can be powerful, but this comes with the cost of responsability. A use of a strong spell can lead to an uncontrolled deformation of the land and with that to destruction. But some events can deestroy more than the spell does.
Focus
My first focus point is the region Cohrmas. This is one of four regions/continents and it houses two major nations and the capital of the sea religions. It is also the nearest continent to the middle of the realm.
The second focus point is the technology. The steampunk and magic gives a huge range of new and exiting mechanics.
The third focus is the magic system. Not the science, but the spells and the interacting between wielded magic and matter.
Drama
The free Isles of Cohrmas have diplomatic issues with the religious capital of the sea.
The free Isles of Cohrmas had a civil war and some isles managed to claim independence. Now this old conflict is heating up again and at the border small skirmishes are fought.