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Sir Sterling Draco Paladin

Draco Paladin Sir Sterling (a.k.a. Argentelkessirphil)

Sir Sterling is one of the founding members of the Company of the Silver Dragon. As a young junenile Dragon he decided to spend alot of time in human form and explore the world. It is then he met Torandar Giantsbane, and Anja N'a' Lespit. During a battle in the Underdark with some enforcers from the City of Rilauven he revealed himself to his companion as a Silver Dragon.   Bahamut granted him power of the Great Wyrm during a war with Giants that he and Torandar were engaged in. Sterling did age but he did not advane in age as much as his power would indicate. Sir Sterling was always a duelist, but after his transformation he became a dedicated Paladin to Bahamut.

Physical Description

Body Features

Bright Silver Scales, Longer wings than normal for a dragon

Facial Features

Bright Blue Eyes and Black Sharp Teeth

Apparel & Accessories

When polymorphed as a human, he wears black breaches with a black tunic. A silver and Black trimmed Vest lies over the tunic. He has a long Silver Belt and black boots with bright silver buckles.   The most notable feature is his black leather wide brimmed hat with its large, shiny, Argent plume.

Mental characteristics

Gender Identity

Male

Sexuality

Married to the Moon Elf Chloe

Personality Characteristics

Virtues & Personality perks

Fame Score: 100 Toril

Hygiene

Immaculate

Relationships

Chloe Sterling

Wife (Vital)

Towards Sir Sterling Draco Paladin

5
5

Frank


Sir Sterling Draco Paladin

Husband (Vital)

Towards Chloe Sterling

5
5

Honest


Alignment
Lawful Good
Year of Birth
1063 DR 315 Years old
Spouses
Siblings
Gender
Male
Eyes
Bright Blue
Hair
Long Silver Grey
Skin Tone/Pigmentation
Pale
Height
6' 2" or 75' Long
Weight
125 tons
Known Languages
Auran, Common, Draconic, Dwarven, Elven, Halfling, Giant, Terran, Celestial

CR

Sir Sterling

Duellist/ Paladin Gestalt Lawful Good Colossal (medium) Dragon, True Metallic
Initiative: +9 Senses: Darkvision 120', Blindsense 60', Fogvision, Perception +40

Draco Paladin

Defense

AC: 44, Touch 0, Flatfooted 39
HP: 543 29d12+1d10+240
Fortitude: +24 Reflex: +23 Will: +26 ( +4 fear, +4 charm )
Defensive Abilities: +3 when fighting defensively, Reflective Scales, True Courage Immune: acid, cold, paralysis, sleep, fear, disease, compulsion Weaknesses: Vulnerability Fire Aura: Cold 2d6 dmg 10', frightful presence (360 ft., DC 32), +4 vs. fear 10' Radius, Aura of Resolve +4 vs. Charms, Aura of Justice 10', Aura of Faith 10 ', Aura of Righteousness +4 vs compulsion 10' Aura of Good lvl 30 DR: 20/Magic, 10/Evil SR: 33

Offense

Speed: 40' Fly 240' (poor)
Melee: bite +36 (4d8+21/19–20) 2 claws +36 (4d6+14) tail slap +33 (4d6+21) 2 wings +33 (2d8+7)   As Human Form Canny Defense +8 AC Precise Strike +10 Dmg
Special Attacks: breath weapon (70-ft. cone, DC 32, 24d8 cold), paralyzing breath DC32 crush (4d8+21, DC 32) Parry (Immediate Action) Riposte AoO against parried opponent Charge over Difficult Terrain
Space: 30ft Reach: 30'
Spell-like Abilities: CL 29th; concentration +37 At will— control weather, control winds, detect evil, feather fall, fog cloud, reverse gravity CL 19th; concentration +27 9th (4/day)— gate, true resurrection 8th (7/day)— greater spell immunity, holy aura (DC 26), mass cure critical wounds 7th (7/day)— greater scrying , holy word (DC 25), repulsion (DC 25) 6th (7/day)— banishment (DC 24), greater dispel magic, heal 5th (7/day)— break enchantment, flame strike (DC 23) , plane shift, wall of force 4th (8/day)— dimension door, freedom of movement, restoration, solid fog 3rd (8/day)— cure serious wounds, dispel magic, hold person (DC 21), wind wall 2nd (8/day)— augury, calm emotions (DC 20), cure moderate wounds, invisibility, web (DC 20) 1st (8/day)— bless, divine favor, protection from evil, shield, true strike 0 (at will)— detect magic, flare (DC 18), light, message, prestidigitation, read magic, stabilize, resistance, virtue   Special Abilities: Change Shape (Su) A silver dragon can assume any animal or humanoid form 3/day as if using polymorph.   Cloudwalking (Su) A very young or older silver dragon can tread on clouds or fog as though on solid ground.   Cold Aura (Su) An old or older silver dragon is surrounded by an aura of cold. All creatures within 5 feet of the dragon take 1d6 points of cold damage at the beginning of the dragon’s turn. An ancient dragon’s aura extends to 10 feet. A great wyrm’s aura damage increases to 2d6. A silver dragon can suppress or activate this aura at will as a free action   Fog Vision (Ex) A juvenile or older silver dragon can see perfectly well in fog and clouds.   Graceful Flight (Ex) A young or older silver dragon’s aerial maneuverability is one step better than normal.   Paralyzing Breath (Su) Instead of a cone of cold, a silver dragon can breathe a cone of paralyzing gas. Creatures within the cone must succeed on a Fortitude save or be paralyzed for 1d6 rounds plus 1 round per age category of the dragon.   Reflective Scales (Su) Any spell that targets an ancient or older silver dragon but fails to penetrate the silver dragon’s spell resistance might be reflected. If the caster level check to penetrate the dragon’s spell resistance is failed by 5 or more, the spell is reflected. If the check fails by 4 or less, the spell is merely wasted. This otherwise functions as spell turning.   True Courage (Ex) A great wyrm silver dragon can fight on through pain and death. When reduced to below 0 hit points, it remains conscious, automatically stabilizes, and can continue to act (although it is staggered). If it takes damage or is the target of a spell that causes its death, it remains alive for 1 round and can act normally (it is not staggered for this final round).   Paladin Abilities Detect Evil 60' Radius Smite Evil 7/Day +8 Attack, +29 dmg (evil subtype, undead, or outsider +58 dmg) Divine Grace +8 Saves Lay on Hands 23/Day Heal 14d6 dmg Aura of Courage +4 Morale bonus vs fear in 10 feet Divine Health Mercy: Diseased, Poisoned, Frightened, Paralyzed, Blinded Channel Energy: 15d6, 30' Radius, DC 32 Divine Bond with Bahamut +6, can effect physical weapon, or Claw and Bite Aura of Resolve Aura of Justice Aura of Faith Aura of Righteousness Holy Champion   Duellist Abilities Improved Reaction Parry Enhanced Mobility +4 AC vs Attack of Opportunity Grace +2 vs Reflex Saves Improved Reaction +2 initiative Riposte Acrobatic Charge Elaborate Defense +3 AC if Fighting Defensively Deflect Arrows as Feat No Retreat AoO against Withdraw action   As Human Form Canny Defense +8 AC Precise Strike +10 Dmg Crippling Critical

Statistics

Str 39 Dex 16 Con 27 Int 26 Wis 27 Chr 26
Base Attack: +39 CMB: +56 CMD: 64 (67 vs. Trip
Feats: Weapon Focus: Rapier, Weapon Focus: Bite, Weapon Focus: Claw, Flyby Attack, Hover, Improved Critical (bite), Improved Initiative, Iron WIll, Lightning Reflexes, Improved Critical: Rapier, Combat Reflexes, Multiattack, Skill Focus: Fly, Quicken Spell,, Snatch
Skills: Acrobatics +32 (+36 jump), Diplomacy +40, Fly +34, Intimidate +40, Knowledge (arcana, history, local, nobility,religion, planes) +40, Perception +40, Sense Motive +40, Spellcraft +40, Survival +40
Languages: Auran, Common, Draconic, Dwarven, Elven, Halfling, Giant, Terran, Celestial

Ecology

Environment: Floating Castle in clouds above the Silver Marches.
Organization: Married to Chloe the Moon Elf

When in Human form:   Uses a +5 Holy Avenger Rapier +51/46/41/36 Dmg 1d6 + 29 16-20/X2

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