Eronia
Eronia is a rising land of steep hills, sharp-toothed mountains, and white granite valleys, which divert the river again and again. Rugged foothills coil at the bases of these mountains, high bluffs, plateaus, and mesas. Communities tend to congregate on the plateaus or in small towns hunched between the mountains and the River Oceanus.
The weather is fierce on Eronia; great windstorms and snowfalls with lightning are common. The summers are hotter and the winters more bitter than on the Material Plane. Eronia is for the good souls who still want to be challenged in their afterlife.
Those who live here do so at the whim of the mountains themselves. Often parts of great hills slide into the river, blocking it in some locations and forcing it into new channels in others. Eronia is a place of rugged peace, its mountains lost in luminous clouds above and a challenge to any climber. Here the wind whips around mightily, and even the winged avoral guardinals have some difficulty flying. All creatures with a fly speed have their maneuverability reduced to the next lower category (perfect to good, good to average, average to poor, poor to clumsy). Clumsy fliers remain clumsy
The terrain of Elysium's second layer is more rugged than that of Amoria; steep hills rise only to end with high cliffs. The hills soon give way to bluffs, high steppe plateaus, and stark, majestic mountain peaks.
Oceanus has cut deeply into the rock of this layer, carving deep gorges, grand canyons, roaring rapids, and tremendously high cascades. River travel is more dangerous in this layer than on any other in Elysium. Only barmies try to navigate it without an experienced guide or "river rat," as they like to call themselves.
- The Great Mother's Garden
- Morninglory
- Precipice
- Dweomerheart
Type
Dimensional plane
Location under
Included Locations
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