- Additional Circle of the Land land options from Elements and Beyond
Official Subclasses
Homebrew Subclasses
The following table contains the subclasses that do not abide by a singular archetype.
| Druid Circle | Circle Description | Source |
| City (Valda) |
Manipulates the brickwork and cobblestones of cities instead of beasts and trees |
VSS* |
| Elements |
The Circle of Elements allows druids to tap the purest of primal powers, unleashing devastating elemental powers |
KLL |
| Land (Alternate) |
|
LL* |
| Stones |
Raises great stone henges, magical structures of foreboding power |
VSS* |
| Storms |
Druids of the Circle of Storms have communed, through ancient rituals, with the ancient progenitor of all storms, a magical tempest known as the primal storm |
TEB* |
| Swarm |
Often centered around sewers of great settlements or among festering swamps, these Druids have an affinity for vermin with many legs or gnawing teeth |
LL* |
| Tides |
Monitor the relationship between civilization and the waters of oceans, rivers, and lakes |
LL* |
Damage
Druid subclasses focused on dealing damage
| Druid Circle | Circle Description | Source |
| Cataclysm |
Druids in the Circle of Cataclysm embody the most destructive manifestations of nature’s power |
UAH |
Martial
Druid subclasses focused on using weapons
| Druid Circle | Circle Description | Source |
| Aspects |
These druids tap into their fundamental nature, calling up certain aspects of wilderness and embodying them in spirit |
KLL |
| Branch |
The Circle of the Branch is made up of sages and warriors who believe that the greatest wisdom is found in the stillness of plants, especially long-lived trees |
UAH |
| Guardian |
Dedicate their lives to protecting the elder and sacred places of the wild |
LL* |
| Harvest |
Protectors of nature and wrathful warriors who cut down any who abuse natural law |
LL* |
Summon
Druid subclasses focused on summons
| Druid Circle | Circle Description | Source |
| Bond |
Druids of the Circle of the Bond feel a greater connection to beasts than they do other sapient life |
UAH |
| Golemancy |
Druids of the Circle of Golemancy are able to create golems made of natural materials by offering a portion of their own life force |
S12 |
Tank
Druid subclasses focused on helping you or the party take damage
| Druid Circle | Circle Description | Source |
| Blood (GH) |
The Circle of Blood druid trades blood for life in a delicate balance to bolster their allies and destroy their enemies |
GH* |
| Blood (RJ) |
Druids of the Circle of Blood embrace the cycle of life and death a little too literally, using their own life force to empower their allies and ensnare their foes |
RJ |
| Hive |
Druids of the Circle of the Hive share their body with a plethora of tiny arthropods—insects, arachnids, or even crustaceans |
HGMH |
| Succulents |
There is one goal for druids of the Circle of Succulents: survive |
UAH |
Utility
Druid subclasses focused on party utility
| Druid Circle | Circle Description | Source |
| City (Kibble) |
Druids of the circle see the teeming life of the city as just another ecosystem, one adapted to a special type of lif |
KLL |
| Community |
Druids of this circle recognize communication and symbiotic relationships as the most powerful forces in nature |
UAH |
| Sower |
They wander the countryside and offer magical aid to farmers, gardeners, and all who till the soil |
LL* |
Wildshape
Druid subclasses focused on changing into another creature
| Druid Circle | Circle Description | Source |
| Ancients |
Draw upon the memory of ancient beasts that flows within their blood |
LL* |
| Mutation |
In the eyes of a mutation druid, those who wish to preserve nature as it is simply fear what change brings |
GH* |
| Nightmares |
Unlocking the secrets from beyond, they unlock horrifying powers of transformation |
KCCC |
| Scale |
In an effort to defend their lair, elder dragons will bestow some of their power upon druids |
LL* |
| Transformation |
The land may look different, but those who look for a heart in the concrete jungle will find it beating to the rhythm of a combustion engine |
TTB* |
Below Average Homebrew
The following are homebrew subclasses that, while they miss the mark on balance, offer interesting role playing alternatives. Speak with your GM if they are comfortable using or modifying these subclasses.
| Druid Circle | Circle Description | Balance | Source |
| Deep |
A submarine devotee of the ocean’s mysterious depths |
Underpowered, Enviroment Specific |
VSS* |
| Depths |
Found in the darkest depths, where blind things gnaw at the roots of the world |
Overpowered, Psionic Awakening |
LL* |
| Fists |
An unarmed warrior of the trees, who channels natural magic into their strikes |
Underpowered |
VSS* |
| Seed |
The druids who belong to the Circle of Seeds venerate plants and the beginning of life itself |
Overpowered, Book keeping |
TTB* |
| Spirit |
Druids of the Circle of Spirit are the shamans and spirit-talkers of the Old Faith |
Underpowered |
UAH |
| Tempest |
Drawn to the most destructive forces of the natural world, the Tempest Druids wield the power of storms |
Underpowered |
LL* |
| Vermin |
Commands swarms of vermin, which crawl about them at all times |
Underpowered |
VSS* |
| Wyrm |
Transforms into dragon hybrids and eventually assumes draconic traits |
Underpowered, Scale Instead |
VSS* |
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