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Wights

Wights are creatures in service to King Cernunotus and Queen Mórrígan of the winter court. They never had a true life and exist in full service to the Lord and Lady of Winter. Unlike Draugr, they have no memories of a previous life, because they never had a previous life. They have only existed in a state of undeath and have a fierce drive to destroy warmth and mortal life (fey are often saved from this hatred). They exist in hoards in Qabdarda and rarely leave the safety of their lands. Playing this race will require creative thinking to fit into a party.
Ability Score Increase: Your constitution score is increased by 2, and your charisma score increases by 1.
Age: As a being of undeath, you do not age or mature and may live for thousands of years if you are not killed in battle.
Alignment: You are made of the cold and the dark and lean towards evil. You find all things of light and life vile and contemptable unless something has compelled you some other way.
Size: You are between 5 and 6 feet tall and average about 180lbs. Your size is medium.
Speed: Your speed is 30 feet.
Darkvision: As a being forced to live in darkness, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Sunlight Sensitivity: You have disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Undead: You are considered undead for effects such as turn undead and many healing spells. You are immune to disease and poisoned condition, and you have resistance to poison damage. You do not need to eat or breathe. Any food ingested needs to be expelled within 1 hour or will be forcefully expelled. Instead of sleeping, you enter an inactive state for 4 hours each day. You do not dream in this state, but resting this way is otherwise identical to sleeping. Magically induced sleep can cause you to enter this inactive state.
Life Drain: When you kill a humanoid, you can choose to have it rise 24 hours later as a zombie under your control, unless it is restored to life or its body is destroyed. Only one zombie may be created through this ability at any one time; if another is created then the first becomes inanimate. The zombie has the statistics of the Zombie in the Monster manual, except its hp value is equal to three times your level.
Languages: You can speak, read, and write Common and Sylvan.

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