Cooking

Credit to and adapted with permission from The29Woofin#2213.

Collecting Ingredients

Characters need to eat, and sometimes rations are just plain unsatisfying! Whether your adventurers kill beasts, plants, or other similar creatures, there are ingredients to be collected and food to be made. To gather ingredients, use a Survival (Wisdom) check on creatures and a Nature (Intelligence) check on plants. While DCs vary from creature to creature, a rough harvesting guide can be found in the table below:

Creatures

Size Units
Tiny 1
Small 2
Medium 4
Large 8
Huge 16
Gargantuan ≥ 32

Plants

Biome Units
Arctic 1
Coastal 3
Desert 2
Forest 8
Grassland 6
Hill 5
Mountains 4
Swamp 7

Example Ingredients List

Below is a list of common ingredients that you may gather. While this list is limited, it is intended to act as a reference standard, not as law.

Type Source Value
Meat Animals/Monsters 1 sp
Plants Plants/Environs 4 cp
Eggs Birds 8 cp
Dairy Cows 1 sp
Flour Merchants/Mills 2 cp
Sugar Merchants/Mills 1 sp
Chocolate Merchants 5 sp

Preparing Meals

Once you have ingredients, it’s time to cook! Once per long rest or in downtime, you may choose to prepare a meal. To prepare a meal, simply follow the determined ability checks, ingredient requirements, and tool specifications outlined by your DM. These checks are affected by just your ability modifier unless you have proficiency with cook's utensils, in which case you may also add your proficiency bonus. Some sample recipes may be found below. After completing your checks, average the results together and determine the meal’s nutrition and subsequent effects from the table below:

Average Roll

1-3 DC 15 Constitution save, or Poisoned for 1 day.
4-6 DC 14 Constitution save, or Poisoned for 1d4 hours.
7-9 DC 13 Constitution save, or Poisoned for 1d4 hours.
10-12 No special effects
13-15 Regain 1 hit die.
16-18 Regain 1 hit die. Gain 1d6 temporary hit points.
19-21 Regain 2 hit dice. Gain 1d8 temporary hit points.
22-24 Regain 2 hit dice. Gain 2d6 temporary hit points.
25-27 Regain 2 hit dice. Gain 2d8 temporary hit points.
28-30 Regain 2 hit dice. Gain 2d10 temporary hit points.

Chefs

If you have the Chef feature, you may add double your proficiency bonus whenever you make a check involved in preparing a meal.

Recipes

Example Meal — Steak: 1 meat and 1 plant, requiring one Intelligence check and two Wisdom checks.
Recipes vary widely and may involve any ability check. Additionally, you may substitute ingredients from certain monsters into the recipe. At the DM’s discretion, these ingredients may grant additional benefits or effects.