Silver Marches
Within the Savage Frontier area of the North region of Faerun and close to the Sword Coast
Geography
It was bordered by the Anauroch desert to the east, the High Forest to the south, the Evermoors to the west and the Spine of the World mountain range to the north.7 Through Mithral Hall, Luruar also shared a border with the kingdom of Many-Arrows.
Geographical features
Bodies of Water
- Icespear River: This river wound around the northern stretch of the Rauvin Mountains before being crossed by the Fork Road.910
- River Rauvin: The great many boats, rafts and merchant-barges that passed along this river granted its moniker of the "Road Through the Marches".11
- River Redrun: The Redrun flowed south from the Spine of the World and met with the mighty Rauvin just north of Sundabar.1011
- River Surbrin: Running between the Frost Hills and the Moonwood, this river continued west into the Dessarin Valley.1210
Forests
- Arn Forest: The remote Arn Forest was home to a small community of rock gnomes.13
- Glimmerwood: This vast woodland encompassed four, adjacent and once-distinct forests.14
- Cold Wood: This pine, birch and spruce forest has remained unmarked by civilized settlers or foresters. While it was home to some of the Uthgardt tribes, orcs and ettins have also been known to roam the woods.13
- Druarwood: The sparse trees of this forest served as refuge for many orcs and giants that came down from the Spine of the World.15
- Moonwood: This large forest north of Silverymoon was free of goblinoid races. This was due to the large population of lycanthropes, many of whom are members of the People of the Black Blood.6
- Night Trees: Nearly all of the intelligent races of the marches avoided the two diminutive forests and the mysterious temple-tower that lay within.16
- Silverwood: Previous connected to the great High Forest, these woods were since separated by the Everlund Pass.17
- Vordrorn Forest: Also known as the "Ghostwood", this unexplored forest was one of the most menacing locales in the area.7
Hills and Mountains
- Ice Mountains: The harsh, freezing gales that blew down from these mountains whipped down across the surrounding valleys.18
- Ice Spires: Located beyond these dual ranges was the realm of Hartsvale, the home of men who were said to be descended from giants.18
- Nether Mountains: There were many monsters that spread from these mountain ranges to the surrounding areas.6
- Rauvin Mountains: The River Rauvin passes through the peaks in a steep-sided, mist-filled gorge of roaring white water. There was a perilous trail in the gorge that runs through the Dead Orc Pass to the north side of the Rauvin that contains a strong and aggressive orc tribe.619
- Surbrin Hills:
Regions
- Moonlands: Located north of River Rauvin and east of River Surbrin, this stretch of wilderness was claimed as part of the territories of at least three Uthgardt tribes.20
- Old Delzoun: The area that was once home to a kingdom of dwarves comprised the eastern part of the Cold Run, the Adbar Run further west, and the Sundabar Vale to the south.16
Valleys
- Adbar Run: This wild and untamed area was home to orcish and goblinoids.16
- Cold Vale: The northern-most of the marches' valleys spread down from the Spine of the World15
- Sundabar Vale: Encompassing its namesake city and its surrounding holds, this central valley was nestled between the Nether and Rauvin Mountains.1610
- Rauvin Vale: Considered by many to be the heart of the Silver Marches, this bountiful valley was dotted with thriving holdings, farmsteads and small villages.
Type
Territory
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